When a wanted ship pops, the received bounty causes a "binng" sound to play. This mostly causes the beautiful explosion - sound to be inaudible.
The suggestion is then to delay the confirmation sound to play e.g. 0.4 seconds after the ship exploded.
Regards
ZainlessBrombie
The suggestion is then to delay the confirmation sound to play e.g. 0.4 seconds after the ship exploded.
Regards
ZainlessBrombie