By now, I am sure many players have accidentally hit the wrong ship with weapons fire or had something else go wrong where they wound up with a 10 minute bounty.
For accidentally scraping someones paint on their ship or pinging their shields we should be fined. Not sought out to murder.
We jump out, and then have to wait to do what we were working on. Putting the player in a time out is not 'engaging'. It is the opposite of engaging.
For me, every time I get a bounty like this. I consider just not playing any more and go to another game. This just wastes my time. Which to me, is valuable.
Suggestion - change minor penalties to bigger fines with out the penalty of becoming wanted. If we didn't murder an npc, we shouldn't be targeted to be murdered for stray gun fire.
For accidentally scraping someones paint on their ship or pinging their shields we should be fined. Not sought out to murder.
We jump out, and then have to wait to do what we were working on. Putting the player in a time out is not 'engaging'. It is the opposite of engaging.
For me, every time I get a bounty like this. I consider just not playing any more and go to another game. This just wastes my time. Which to me, is valuable.
Suggestion - change minor penalties to bigger fines with out the penalty of becoming wanted. If we didn't murder an npc, we shouldn't be targeted to be murdered for stray gun fire.