Missile splash [Friendly Fire aggro]

I run Combat zones daily and just this week splash damage from an Adv pen' dumbfire has started flipping teams hostile very easily.

A missed plasma or a bad timed rail can do this too but rare, but the act of doing what you want, hitting your target with a missile, seems to hit friendly ships > 200 meter away and now it is pretty much 4/5 CZ's go full hostile.

Its a huge player liability and not like I flip on my team when they shoot caustics around me.... never had this problem for the past few months and wonder did something change?

The threshold for friendly fire was adjusted years ago for Non-targeted units, it was a strong QoL improvement
suggest it be looked at again for CZ's when the proximity of AI is much tighter
 
Back
Top Bottom