Generlly Ilike to use 4 AC or 2 AC/2BL on my ship. I have been wondering about using Dumb fires on anacondas. Is that a viable choice or does the point defense just take them out?
Generlly Ilike to use 4 AC or 2 AC/2BL on my ship. I have been wondering about using Dumb fires on anacondas. Is that a viable choice or does the point defense just take them out?
I think they should be personally - they're great fun against NPCs, but the way they work right now does too much damage per shot. I nearly killed a shielded NPC Anaconda in my T6 last night, and I would have had I not missed with about 6 of them. This is with no other weapons, from about 2.5KM out, and me backing up like crazy in FA-off to escape an interdiction.They will be nerfed in 1.1.
Yeah I like the Plasma Accelerator's too, they can be devastating when ships shields are down and by targeting sub-systems.I prefer my plasma accelerator, hits for around the same as missiles and has a lot more ammo. 3 direct hits on an anaconda's power plant and its toast.
Generlly Ilike to use 4 AC or 2 AC/2BL on my ship. I have been wondering about using Dumb fires on anacondas. Is that a viable choice or does the point defense just take them out?