Hello,
i am new here and already absolved my first 10 hours "testing" (yea i like it a lot so far and already aquired my own eagle
). I hope there is not already a discussion about this, because i didnt find anything with the forum search.
I want to ask if there will be a mission board later in the game? Like under the communications menu or a option to walk into a bar where you can aquire missions to earn money (like in the game freelancer).
So far i earned the most of my money inside warzones but i hope this is just a temporary thing how its handled right now. It just feels like a grinding zone of an usual mmorpg where you go in and just grind your money. So far its not really logical because you can decide for a faction before fighting and just get money for every kill (why?).
I think your reputation at a faction should state at wich side you fight, so if you fight in a war for a specific faction you should get bad reputation at the other factions and cant decide afterwards to suddenly fight for them. Another thing: the war should not be ongoing forever with respawing enemys. I think it would be cool if you have a good reputation with the imperials there will pop up a nav point every now and then. If you fly there you end up in a battle with a fixed number of npcs and if your faction win, you will get your payment (not for every kill but rather for how you took part in the battle. If you get money just for the kill every player will compete to get it and there is no teamplay, just frustrating "killstealing").
To differenciate there should be battles with just npc enemys (for people who dont like pvp) and battles where players from both factions will receive the navpoint (maybe with a labeling).
The part about the warzones is more like an idea, but maybe i missed some information and you can help me.
i am new here and already absolved my first 10 hours "testing" (yea i like it a lot so far and already aquired my own eagle
I want to ask if there will be a mission board later in the game? Like under the communications menu or a option to walk into a bar where you can aquire missions to earn money (like in the game freelancer).
So far i earned the most of my money inside warzones but i hope this is just a temporary thing how its handled right now. It just feels like a grinding zone of an usual mmorpg where you go in and just grind your money. So far its not really logical because you can decide for a faction before fighting and just get money for every kill (why?).
I think your reputation at a faction should state at wich side you fight, so if you fight in a war for a specific faction you should get bad reputation at the other factions and cant decide afterwards to suddenly fight for them. Another thing: the war should not be ongoing forever with respawing enemys. I think it would be cool if you have a good reputation with the imperials there will pop up a nav point every now and then. If you fly there you end up in a battle with a fixed number of npcs and if your faction win, you will get your payment (not for every kill but rather for how you took part in the battle. If you get money just for the kill every player will compete to get it and there is no teamplay, just frustrating "killstealing").
To differenciate there should be battles with just npc enemys (for people who dont like pvp) and battles where players from both factions will receive the navpoint (maybe with a labeling).
The part about the warzones is more like an idea, but maybe i missed some information and you can help me.
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