Mission bonus are now in good place

I wanted to thumbs up fact that bonus are now considerable amount of mission pay and it raises stakes for finishing mission for bonus task. It certainly adds more to those who do missions for funsies and not only profit.

Just wanted to put this one out as positive feedback. There are some bugs still lurking but it is way better than before.
 
Sadly my experiences are quite opposite.
Yesterday I've had mission for 8mil and bonus for 25k. Are we playing the same game or is it the RNGeesus thing again? ;)
 
Sadly my experiences are quite opposite.
Yesterday I've had mission for 8mil and bonus for 25k. Are we playing the same game or is it the RNGeesus thing again? ;)

There's always random aspects along with certain parameters taken into account when calculating it.
 
My rewards for "wrinkles" have also been rather weak - the same as they were before. But lots and lots of other mission related things seem improved:

- There is a much larger variation of missions, including passenger types that were very rare before
- Many well paying cargo transport missions, also for big cargo holds
- Great engineering material rewards and boosted credit rewards across the board

The only thing which still strikes me. Illegal missions still pay the same or almost the same as legal ones. What's the logic in this? Why would I want to break the law if I get the same pay? I want to be tempted to do it!

The rest is pretty cool :)
 
I wanted to thumbs up fact that bonus are now considerable amount of mission pay and it raises stakes for finishing mission for bonus task. It certainly adds more to those who do missions for funsies and not only profit.

Just wanted to put this one out as positive feedback. There are some bugs still lurking but it is way better than before.

How much do the bonuses pay?
 
Indeed I think there's issues with both bonuses and non-credit reward scaling.
I was offered several bonuses of <100k for missions in the 10-12 million credit range. In fact I haven't yet seen one that was remotely compelling compared to the original mission reward, though I haven't been tooling around with <100k missions in recent days.

On the other matter (not relevant, but noteworthy imo), it seems commodity and material rewards are knocked off credit rewards before the latter are scaled for LS distance.
So e.g. you might see functionally the same mission with and without commodity rewards, with a difference in credit portion well into the millions - half the worth of the mission at times, and it's not as if the value of the commodities goes up significantly.
 
Back
Top Bottom