Unsure where to post this as im not really a forum person but i have a major gripe.
I dont mind not earning much from missions. I love the variation of missions by throwing spanners in the works with mission changes.... but the current implementation of it sucks. sucks to the point id rather not get these variations or bonuses. seriously, i dont want them.
Before i upgraded to 'Horizons' id get plenty of 'extra credit if you deliver by' variations, sometimes up front, and other times i just seemed to be getting paid more than what i agreed to do the job for. The timing was pretty much always 'within the next 24 hours' - the way i play means thats a pretty damn easy bonus to get, so its mildly pointless, but others might go a lot further with a lot more cargo, and a lot more accepted work so it might be pushing it.
Whats thoroughly ing me off tho, is accepting a mission, jumping into a star system, and getting a mission critical message telling me i have - 2:00 to get from the systems star, to a platform or planet 5 minutes flight away, or 30 seconds (seriously, mission counter has been coming up as - 0H0M remaining) from jumping into the vicinity of a planet/station) and then getting an update literally as im touching the pad saying my contact is disappointed i couldnt make their 50,000 credit delivery within 30 seconds.
Tried to ignore this but its now become _every_ mission i do, im getting hit with constant updates that mean squat, as there is no way to actually pass the bonus part of the mission now. I dont want to be offered them.
It has also affected the missions being changed - Ive now got a 100,000 fine as i accepted a mission that was i think maybe 12 ly from where i accepted it (2 jumps) plus pirates being sent after me for it, only to recieve an update as im touching down to deliver it, that the location had changed to some 25 light years in the other direction to where i was heading, away from 3 other missions i accepted going to the same system. Nope. Not doing it. But of course 'abandoning' mission (because if i wanted to go well out of the way, i would have, and i can tell you straight up, if this was real life.... id be telling my contact to pay the f up as the contract WAS completed or ill give his preciouses to the vaccuum..... and if i really want to be technical and apply it to real life.... if i drove a truck loaded with stuff and delivered it where i was told only for the dude to ring me up and tell me its going 3 times further... under our laws i can tell him to cough up more money or come and pick it up from where ive delivered it to themselves. Not cool. Mission was abandoned, theres no way to just leave cargo, so ultimately i have to 'sell a load of stolen cargo' which i neither want to sell, nor did i have any intention of stealing.... i delivered it as per agreement.
Also, i would expect that if im given a mission, then even if ive never explored the system, then the mission target should at the very least automatically appear. It absolutely makes sense to me (and is very cool) that if you randomly jump somewhere youve never been, you only see 1 sun and a bunch of unexplored stuff..... but someone telling you to go to 'Redneck Station - Kentucky System' should be also saying to you 'Its right here bud, definantly exists, and my mate lives there... rather than 'Im sending you off with 1,000,000 worth of cargo... to some place called... i think... redneck station... which apparently is around that place over there but im not sure... just fly around and see if you can find it'
Anyway... theyre my major gripes, (still having combat issues) i do love the game... but those things are really really irritating.
PS Frontier - Can you make it so that i can click my left thumb stick on my game pad to switch between roll and yaw.... none of the current options are intuitive and i seem to end up rolling 'around' a target without being able to roll 'onto' it if you now what i mean.
Thanks.
I dont mind not earning much from missions. I love the variation of missions by throwing spanners in the works with mission changes.... but the current implementation of it sucks. sucks to the point id rather not get these variations or bonuses. seriously, i dont want them.
Before i upgraded to 'Horizons' id get plenty of 'extra credit if you deliver by' variations, sometimes up front, and other times i just seemed to be getting paid more than what i agreed to do the job for. The timing was pretty much always 'within the next 24 hours' - the way i play means thats a pretty damn easy bonus to get, so its mildly pointless, but others might go a lot further with a lot more cargo, and a lot more accepted work so it might be pushing it.
Whats thoroughly ing me off tho, is accepting a mission, jumping into a star system, and getting a mission critical message telling me i have - 2:00 to get from the systems star, to a platform or planet 5 minutes flight away, or 30 seconds (seriously, mission counter has been coming up as - 0H0M remaining) from jumping into the vicinity of a planet/station) and then getting an update literally as im touching the pad saying my contact is disappointed i couldnt make their 50,000 credit delivery within 30 seconds.
Tried to ignore this but its now become _every_ mission i do, im getting hit with constant updates that mean squat, as there is no way to actually pass the bonus part of the mission now. I dont want to be offered them.
It has also affected the missions being changed - Ive now got a 100,000 fine as i accepted a mission that was i think maybe 12 ly from where i accepted it (2 jumps) plus pirates being sent after me for it, only to recieve an update as im touching down to deliver it, that the location had changed to some 25 light years in the other direction to where i was heading, away from 3 other missions i accepted going to the same system. Nope. Not doing it. But of course 'abandoning' mission (because if i wanted to go well out of the way, i would have, and i can tell you straight up, if this was real life.... id be telling my contact to pay the f up as the contract WAS completed or ill give his preciouses to the vaccuum..... and if i really want to be technical and apply it to real life.... if i drove a truck loaded with stuff and delivered it where i was told only for the dude to ring me up and tell me its going 3 times further... under our laws i can tell him to cough up more money or come and pick it up from where ive delivered it to themselves. Not cool. Mission was abandoned, theres no way to just leave cargo, so ultimately i have to 'sell a load of stolen cargo' which i neither want to sell, nor did i have any intention of stealing.... i delivered it as per agreement.
Also, i would expect that if im given a mission, then even if ive never explored the system, then the mission target should at the very least automatically appear. It absolutely makes sense to me (and is very cool) that if you randomly jump somewhere youve never been, you only see 1 sun and a bunch of unexplored stuff..... but someone telling you to go to 'Redneck Station - Kentucky System' should be also saying to you 'Its right here bud, definantly exists, and my mate lives there... rather than 'Im sending you off with 1,000,000 worth of cargo... to some place called... i think... redneck station... which apparently is around that place over there but im not sure... just fly around and see if you can find it'
Anyway... theyre my major gripes, (still having combat issues) i do love the game... but those things are really really irritating.
PS Frontier - Can you make it so that i can click my left thumb stick on my game pad to switch between roll and yaw.... none of the current options are intuitive and i seem to end up rolling 'around' a target without being able to roll 'onto' it if you now what i mean.
Thanks.