I had an idea for a variant on the "transport rich tourist" mission for open only (as will become clear).
Mission is the same idea "I want to go to "X" but not be seen" but the difference is that when you take the mission it triggers another mission somewhere in the same system that says "assassinate "X" in the such and such system".
The nav beacon scan will show your ship as a "mission target" but they'll need an interdictor to pull you out.
Rewards would be commensurately larger to account for added danger.
Mission is the same idea "I want to go to "X" but not be seen" but the difference is that when you take the mission it triggers another mission somewhere in the same system that says "assassinate "X" in the such and such system".
The nav beacon scan will show your ship as a "mission target" but they'll need an interdictor to pull you out.
Rewards would be commensurately larger to account for added danger.