I've been trying to do passenger missions in my Sidewinder. I have two 2E economy cabins. abd a 1E (2T) cargo rack. Such passenger missions are very rare. It can take up to ten refreshes of the board to get one, but when they do come, nearly every one offers 4T of commodities as a mission reward. I can accept those, but they can't be completed because I don't have enough cargo space.
What's the point of offering rewards when they stop you from doing the mission? Passenger missions are the exact opposite of normal ones in that respect, in that normal ones can't be accepted if you don't have the space, but they can be completed if you don't have it, like when you use the space for carrying cargo. Did I get something wrong or is this really poor game design? I thought I read somewhere that that was supposed to have been sorted out.
What's the point of offering rewards when they stop you from doing the mission? Passenger missions are the exact opposite of normal ones in that respect, in that normal ones can't be accepted if you don't have the space, but they can be completed if you don't have it, like when you use the space for carrying cargo. Did I get something wrong or is this really poor game design? I thought I read somewhere that that was supposed to have been sorted out.