Every stacked smuggling missions tends to spawn more enemies to hunt you down. This can lead to immense frustration (interdicted in every system). Instead of spawning extra enemies for every mission, the spawns should be capped to 4 enemies at once. Stacking 4 missions should spawn 4, low level enemies. If you stacked, say, 10-15 missions, the enemies get better ships and modules, all the way up to 4 cutters. Eventually stacking so many missions will result in the ship levels being capped out, meaning you can stack up to 1000 whilst still facing a threat from 4 cutters. Instead, the more you stack, the more of those same ships will jump in at once.
I imagine this system will still be balanced, as well as easing frustration of being interdicted by 8 people at once.
I imagine this system will still be balanced, as well as easing frustration of being interdicted by 8 people at once.