mission stacking - the game basically wants you do it

mission stacking - the game basically wants you to do it

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I hope when 2.3 strikes they prevent this from appearnig and not just allowing us to only take 3.

too bad my board doesn't starts like this when starting the game and only whn I want to go to bed. gn8 everyone.
 
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I hope they don't do anything to prevent large numbers of massacre missions appearing. When you can only take three it will be much more important to cherry pick the high paying ones.

I recall reading somewhere that they're changing mission generation (something to do with when unsuitable missions are discarded?) in a way that will cause more missions to appear. But I might have just dreamt it.
 
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I agree OP. Those repeating massacre missions makes more sense if the faction wanted more separate enemy ships destroyed per mission and not overlap a number of the same ships per mission.
 
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I hope they don't do anything to prevent large numbers of massacre missions appearing. When you can only take three it will be much more important to cherry pick the high paying ones.

I recall reading somewhere that they're changing mission generation (something to do with when unsuitable missions are discarded?) in a way that will cause more missions to appear. But I might have just dreamt it.

people will anyways relog to get thebig missions, so why take a 2m mission when being allied if you know there could be 6m or even 11m ones? What still annoys wiht the mission board is the inconsistency in how much missions of which kind it spans.

I know where I'm heading for my remaining 40 odd percent fed rank tomorrow!

I am not sure if the board constantly spawns missions like that or if this was a superrare roll.
What I find strange is that the faction isn't even in war or civil war state.
 
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All those missions and still barely worth getting out of bed.

I see single missions offering 1.5mil and really have to think about it, lol.
 
Its worse in HIP/Wu....10mil massacre missions, and lots of them all with the same objectives in the same place!
 
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All those missions and still barely worth getting out of bed.

I see single missions offering 1.5mil and really have to think about it, lol.

thats because of how badly the payout with that faction is scaling. if you ally them and get a board liek thse you see them all being worth multiple millions.
 
thats because of how badly the payout with that faction is scaling. if you ally them and get a board liek thse you see them all being worth multiple millions.

Indeed. I regulary get missions around 4 mil. If i'm Lucky there will be one mission with an 8 mil. - 12 mil. reward.
This is with maxed out allied minor factions.
Also depends on system state.

EDIT

My maximum reward was 18 milion for killing about 80 ships in a CZ.
You don't make that in a RES.
 
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TBH, I was considering starting a thread to ask if anybody actually bothers me these type of missions?

I mean, the ones I see are paying much more but they want you to destroy 40-odd enemy ship and that seems like a lot of effort (and risk) even if you are stacking them.

Skimmer missions, I get (even if I don't agree with them) but ship missions seem like hard work.
 
TBH, I was considering starting a thread to ask if anybody actually bothers me these type of missions?

I mean, the ones I see are paying much more but they want you to destroy 40-odd enemy ship and that seems like a lot of effort (and risk) even if you are stacking them.

Skimmer missions, I get (even if I don't agree with them) but ship missions seem like hard work.

if you stack enough for them the money per ship is high + the extra money you get per ships. Also it's a lot more fun than those skimmer missions and skimmers are anyways stranegly weak.
Yet if you ever tried to shoot a skimmer with your ships weapons, they seem to be supertough. So either the SRV turret is OP, or the ship weapons are very week to a degree where I wish I had those SRV turrets on ym ship.

But massacre missions are also available for the non horizons user.
 
if you stack enough for them the money per ship is high + the extra money you get per ships. Also it's a lot more fun than those skimmer missions and skimmers are anyways stranegly weak.
Yet if you ever tried to shoot a skimmer with your ships weapons, they seem to be supertough. So either the SRV turret is OP, or the ship weapons are very week to a degree where I wish I had those SRV turrets on ym ship.

But massacre missions are also available for the non horizons user.

I believe that missiles are the weapon of choice for destroying skimmers, presumably due to their splash-damage, rather than using more accurate weapons.

The idea of being tied into a mission that requires you to hunt down 40 or 50 ships seems like a right time-sink to me though.
 
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I believe that missiles are the weapon of choice way for destroying skimmers, presumably due to their splash-damage, rather than using more accurate weapons.

The idea of being tied into a mission that requires you to hunt down 40 or 50 ships seems like a right time-sink to me though.

Oh it is. Especially when they ask for pirates in a system with no res... took me two days...
 
I my dream, the mission board would have heaps of missions, but with a rule put in that if person X asks you to do Y, then the SAME person X would not ask you to do the exact same Y until the mission you already have is done.
if we are in a system with 5 billion people then you would expect there to be a lot of missions. maybe we could get lucky and double dip if 2 different people wanted "pirate lord Blue beard" taken out.

this would need pretty complex filters to stop from being too daunting, and then once you have taken a mission to go to system "Z" there would be another filter to "filter for other missions to go to the same system".

on one hand people may argue that this is too much data to hold on FDs server to generate 1000s of missions, on the other hand I say well screw that then, let our own machine generate the missions for our own character, based upon a set of critera on the system status and our own pilots standing... this is the info our machines should be taking from the network, not the exact missions........ then of course if i am in a wing, we would share the mission board among ourselves.

yes this may be open to cheaters.... but then the current system is open to cheaters as well....

generic "destroy X number of random pirates" for instance missions, should actually be limited imo to local system security missions where the mission giver would be the security forces in that system in a "patrol this system and apprehend 20 criminals".... everyone else should give us specific targets imo. On the flip side, for gods sake when i have one of these missions, please spawn said targets within a reasonable time frame, not one every 5 minutes which is a lone eagle, not when i have upwards of 50 of them to get!.

PS one of the biggest errors FD made imo was nerfing the missions so that there were not missions only for "dangerous and above". etc. it completely takes away part of the hook for "levelling" up.

We (by we I mean FD) have sacrificed far to much in this game for the notion of competitive multiplayer imo (this is the only reason i can think for not trusting our own machines to do some of the work)..... sadly what FD cut, it is the players who feel it :(
 
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Its worse in HIP/Wu....10mil massacre missions, and lots of them all with the same objectives in the same place!

I earned 50 million across 3 missions there last night (WITHOUT relogging for more missions);

[video=youtube_share;dPuEB7iMNzo]https://youtu.be/dPuEB7iMNzo[/video]
 
The way i see it taking multiple missions that are available at the time on the mission boards is fine, why would you see another mission going the same way/doing the same thing and NOT take it...

For me the "exploit" comes in when you start logging on and off changing modes.
 
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