Is there an influence cap for missions? If so please explain if the cap applies to the total number of missions done for a Faction by all Cmdrs or if the cap is per Cmdr.
well, that would be the direct opposite of dev quotes, but i wouldn't rule that out.@goemon sorry mate, got to disagree. There are personal caps. We tested unopposed in numerous low population and low to medium population systems. When a personal soft cap is hit (very quickly) so that diminishing returns would be needed, a group of players each doing the same amount will be more effective than the single player. However there is a hard cap on the system and that is an unsurmountable thing.
- Influence cap. Limited amount change within a system, not commander linked
i was more looking for something simple, likeI'll DM you with some info, hopefully tomorrow. I'll be able to describe the actions, most notably on the undermining perspective by specific populations. This will include opposed and unopposed. There is a vast difference in calculations between the two, however, extrapolation of opposed activity v unopposed in the same system will enable a calculation for both undermining and supporting a single minor faction.
i was more looking for something simple, like
"1 cmdr handing in 5 missions a 2+"
"next tick 3 commanders hand in, 2 of them 2 missions a 2+, 1 commander 1 mission a 2+"
or
"1 cmdr hands in 10 mio in bounties"
"next tick 5 commander hand in 2 mio in bounties each".
it's quite obvious why a group of commanders will gather more inf per tick for many reasons outside a single cmdr cap.
i can fully agree with thatIn answer to the OP, you will have read the disagreement between two afficionados of the BGS. One states no personal cap, the other states there is. In my defence, I am able to cite systems, population, mission types done and to what end. The majority of activity was "clean" BGS, although "dirty" BGS was enacted for a four day period when necessary. I am also able to advise what was done by the opponents to counter (they were hampered supporting a single minor faction, we had everyone else to play with). We are both passionate about the BGS but coming at it from different perspectives.