1) for the black box mission... I looked around for awhile and another faction asked that I stop looking. However there was no real decision to stop or continue, just an updated mission log. I decided to go back to the original space port and abandon the mission, then got an update to go to the second faction for a reward... Mission really wasn't laid out very well. The stop looking part came from an encounter around a sun where I was supposed to be looking for the box, never did find the box itself...would have been a better laid out mission if I would have found the box, and the interdicting faction ship at the same instance, then it would have made much more sense.
2) slave freedom mission... The original mission was to take free slaves back home. The station never gave me the slaves, nor did it state where to pick the, up... Also checked the market and black market and no commodity of 'slaves' listed. Purchasing them would have been contrary and ridiculous anyways since all the mission said was I was returning the 'free slaves' home... Not rescuing them or purchasing them from servitude. Funny I decided to stop at another unknown signal, and someone just asked me to not deliver the slaves that I never found in the first place lmao... It updated my log, and I was frustrated enough to abandon the quest...then I got a reward... Lmao.
*overall opinion of mission play, though only a quarter or smaller part of the game... They need a LOT of work, especially the script writing, which ironically... Is very simple to fix, with more clear and precise directions.
lastly... I now have a progressive mission for the navy to deliver to them some weapons... After looking around for awhile, trying to figure out what weapons they're talking about, I finally realized that they're talking about the commodity, but the language used is different than utilized in the commodity network... It's little things like that which throw curve balls at newbs and make me scratch my head (actually again it's poor script writing and just careless/lazy) basically they're using "insider lingo" without developing the education and "lingo" of the end user who happens to be new to the game...
analogy... Is if I told any of these commanders "hey go grab your axe lets shed a little", as a musician this makes perfect sense to me...translation "go grab your instrument/saxophone, let's practice some" ... But without correct context or subject knowledge no one would ever know...