Missions, Missions and more Missions

I have been seeing lots of people talking missions and that thier aren't enough of them. So I came up with an idea of where missions come from.

Here goes:

Have a mission board for generic missions from faceless companies like the original bulletin board such as trading, mining, courier type missions and basic passengers that have nothing to do with the factions, but will play a part in the BGS states. These can range from high to low paid jobs depending on rank.

In the Contacts panel you have your Factions where you get faction specific missions and passengers, these will increase faction rep/Influence and influence the BGS state.

A Naval Contact where you get your Naval and Navy rank up missions which will influence the BGS and your Naval rank (these will only be available from certain stations).

Black market contact where you get all your illegal missions, these will effect Faction influence and influence the BGS but not your own Faction rep (What faction actually advertises the fact that they do assasinations and smuggling etc) and a Black Market commodity market for selling and buying of illegal goods. Also it would be good to get rep with your black market contact, so the higher the rep, the better paid dodgy jobs you can get.

With a system like this, there should be enough missions for everybody.
 
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A Board for non-Faction based missions (bulletin board) is something I've wanted for a while now....maybe available via the Contact screen. However, it's not raw number of missions I crave, so much as variety.....which I hope we will see ever more of in 2.4 & beyond.
 
A Board for non-Faction based missions (bulletin board) is something I've wanted for a while now....maybe available via the Contact screen. However, it's not raw number of missions I crave, so much as variety.....which I hope we will see ever more of in 2.4 & beyond.

Yes, variety, and a way to filter or request certain types. That would be great.
 
A Board for non-Faction based missions (bulletin board) is something I've wanted for a while now....maybe available via the Contact screen. However, it's not raw number of missions I crave, so much as variety.....which I hope we will see ever more of in 2.4 & beyond.

More variety is much needed and with longer chains as well.
 
More variety is much needed and with longer chains as well.

Longer chains, more "chain triggers" & more options per "chain link" would greately enhance mission variety, even without adding new templates. More diverse & detailed text would go a long way too, as would more frequent & diverse mission wrinkles.
 
Longer chains, more "chain triggers" & more options per "chain link" would greately enhance mission variety, even without adding new templates. More diverse & detailed text would go a long way too, as would more frequent & diverse mission wrinkles.
It's a tough problem. But FD are clever cookies. I hope they keep working on missions such that we get more than basic A>B delivery, kill and fetch missions. The ultimate is to be able to use some data from the player log and create Tier 2 persistent NPC as described in the DDF and outside of just the faction reps on the mission boards.
 
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