I think a glowing omission in the game is: There are people living on the planets right? farmers on the ag planets, miners at the extraction sites, ect, so how does their supplies get to them? I think the dev's should set up missions shuttling supplies to and from the planets. these missions could be open to interdiction, and, make the trade routes between stations not open to interdiction. the shuttle missions would pay more because they are more dangerous. Traders could accept these missions knowing the danger. Pirates could intercept and attack these traders to get the cargo or disrupt a system's economy. planet leaders could hire mercenaries to protect the shipments. Shooters get their dog fighting, mercs get their action, traders can load their ship with gun's to defend, and they stand to make more credits per mission (if they make it through), explorers, traders and miners get to go about their business, in the larger verse, without the irritation of being interdicted while trying to do their business. Every body wins!!!