So we saw that FD is looking at some kind of fuel transfer limpet that would let you gas up another ship (hopefully in exchange for gas money.) Not my first choice on a new limpet type, but it's pretty cool that they're open to more types.
With that said, I would love to see something like
-A field maintenance limpet. Target a ship and repair a portion of his hull damage, or target a subsystem to restore it to working order.
-An ion limpet. Target a ship subsystem and "stun" it for a while (or for critical systems like engines/sensors, just reduce their effectiveness for a bit.)
-A freight collector limpet. Target a canister or an ore fragment, and it will fly over, grab it, and bring it to your cargo bay (it would also itself return to your bay.)
What do we think? Any other ideas?
With that said, I would love to see something like
-A field maintenance limpet. Target a ship and repair a portion of his hull damage, or target a subsystem to restore it to working order.
-An ion limpet. Target a ship subsystem and "stun" it for a while (or for critical systems like engines/sensors, just reduce their effectiveness for a bit.)
-A freight collector limpet. Target a canister or an ore fragment, and it will fly over, grab it, and bring it to your cargo bay (it would also itself return to your bay.)
What do we think? Any other ideas?