As far as I know (and I don't know much), it is quite easy to create new structures (by using existing game assets) in 'Planet Coaster' and the Stream workshop is full of awesome and creative player content.
I assume, the same will be possible in 'Planet Zoo'.
One thing I am wondereing, though: Will it also possible to alter existing animals and create variations?
Will it, for example, be possible to "create" the unlikely to be inmplemented 'European Wiesent' out of a way more likely 'American Buffalo'?
1) The quite different biotope requirements are just numbers that should be easy enough to expose for modders and be tweaked by them.
2) The animal's appearance is way trickier, of course. In the above case, though, I believe that 'Wiesent' and 'Buffalo' look similar enough:
American buffalo
European wiesent
The most obvious difference is color and possibly size (the wisent is a bit larger than the buffalo).
As far as I've understood, the fur color is variable in the game (at least inbetween a population). How felxible are fur colors currently; are e.g. albinos possible? And wouldn't this mean that the underleying variables could be exposed to modders as well? So they could "reskin" a buffalo into a wiesent?
What about the scaling of the animals? Is there a variation in the game already and could the related variables be accessible as well so it could be tweaked?
I still hope for Lynx to be represented in the game (because they are wonderful and cute and unique-looking and one of the few large predators in european forrests).
I would then love to create a zoo with European forrest thematic: Wolves, possibly lynx, maybe deer. And the most impressive and bulkiest of all inhabitants, the enormous (and once worshiped as forrest god) beast, the wiesent in its natural habitate!
I assume, the same will be possible in 'Planet Zoo'.
One thing I am wondereing, though: Will it also possible to alter existing animals and create variations?
Will it, for example, be possible to "create" the unlikely to be inmplemented 'European Wiesent' out of a way more likely 'American Buffalo'?
1) The quite different biotope requirements are just numbers that should be easy enough to expose for modders and be tweaked by them.
2) The animal's appearance is way trickier, of course. In the above case, though, I believe that 'Wiesent' and 'Buffalo' look similar enough:


The most obvious difference is color and possibly size (the wisent is a bit larger than the buffalo).
As far as I've understood, the fur color is variable in the game (at least inbetween a population). How felxible are fur colors currently; are e.g. albinos possible? And wouldn't this mean that the underleying variables could be exposed to modders as well? So they could "reskin" a buffalo into a wiesent?
What about the scaling of the animals? Is there a variation in the game already and could the related variables be accessible as well so it could be tweaked?
I still hope for Lynx to be represented in the game (because they are wonderful and cute and unique-looking and one of the few large predators in european forrests).
I would then love to create a zoo with European forrest thematic: Wolves, possibly lynx, maybe deer. And the most impressive and bulkiest of all inhabitants, the enormous (and once worshiped as forrest god) beast, the wiesent in its natural habitate!