Modelling errors, anyone?

Earlier, I noticed a missing part of a shadow on the ship's dashboard that turned out to be connected to a bug which has already been raised in the bug forum. Anyway, whilst trying to figure out what was happening I 'went outside' to look at my ship. I have already read about the error with the missing bar in the middle of the canopy but I was surprised to see that both my seats had vanished too. No doubt this will be rectified when we get pilots to look at.

Since we've had the use of the debug camera I haven't used it on the smaller ships, since they've tended to become just taxis for me now, so I really don't know what most of the ships look like from outside. Have any of you noticed modelling errors on ships, stations, whatever, throughout the game? The only one I know about is the painted notice on an outpost (I'm disregarding any dodgy graphical effects here, concentrating on the models themselves).

Actually, I did read about the underside of something in the main starport interior being unfinished, but that was looking at it from a position which wasn't realistically viable, iirc. I've moved the camera through the starport buildings and floor to see things from a POV which we would not be able to have if it wasn't for the debug camera, so I am not counting those as errors.

6HPdK3q.jpg


EDIT: I've just found this excellent thread about VR (which I do not have)... https://forums.frontier.co.uk/showthread.php?t=146713

EDIT 2: Just realised I'd forgotten about the water/ice height problem on planets.
 
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I did noclip through Yaping Enterprise at LHS 3447 once, but it must only be a small gap in the textures as I haven't been able to replicate it since.
 
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