Module for Jumping out of Hyperspace?

The OP is having a bad time exiting supercruise at a station so he uninstalled the game.

He is asking about an auto-pilot module for supercruise, which does not and will not exist.
 
Auto pilot is one of those requests that a lot still consider isn't likely to happen.

In the meantime, 100% throttle until 7 seconds away, then 75% throttle until about 6-7 ls distance, then 100% throttle.

If you suffer a stutter and your "time to target" falls below 6s, point your nose down at 75%throttle and wait to see the "slow down" disappear (if you're quick enough, it won't appear at all, so just wait for the tell tale sound of your engine giving).

If you hit a gravity well, your "time to target" may increase above 6s. Feel free to throttle to 100% until it drops back to 6.

6s is the magic number. If at 6 throttle down quick. Any higher, make it faster.

Now, to me, that's a very quick summary of it. But there's a reason it's more detailed than "point and sit".

I get it the "mini game" is annoying for some. But if there was no meaning to the use of throttle control, it would be even more mundane. The fact is, if you know all the tricks, you can get from a to b faster than those who don't.

If that sort of detail doesn't interest you, then that's fine. But I like it.

Seriously this one!!!!
a: 100% throttle untill you are at 7 seconds to destination
b: keybind a buttom to set 75% throttle immidiatly, and hit it when you are 7 seconds away
c: after that you want to increase speed again to keep a 6 second to destination. There's not a predifined distance. If time to destination is more than 6, then increase throttle.

Meaning off all of this:
If you want to get super good at fast reaching station and be less likely interdicted you have to implement personal skills to do it properly.
If you don't care about beeing interdicted and don't want to rush, just leave speed at 75% after the 7 seconds, and you'll NEVER overshoot a station, you'll just use more time (in order of a minute or so) to get to the station.
For pirates/adversaries, the best place to interdict you is when you slow down to the station.

So it's your skill against another player skill, wich is a "minigame" i like a lot.

You can always play solo, never bother to get past the 75% speed, and if interdicted submit-boost-FSD away. An NPC will NEVER get you unless you go around without shields in thin paper ships.
 
The automatic speed adjustments that happen in supercruise aren't all that intuitive when you're first starting out. It took me a while to wrap my head around it, that's for sure.

Bind a key to 75% throttle, and when the ETA reaches 8, 9, 10 seconds hit the key. That puts you at the perfect approach speed, making overshooting your destination a thing of the past. As for undershooting, well, just don't exit supercruise until the alignment, speed, and distance are all in the blue, and the computer tells you safe disengage is ready.

It's pretty easy once you get the hang of it. It just takes some practice is all.
 
Why cant we have a utility slot mod that undocks for you, sets destination, engages SC, drops out of SC and then dock us up at the station of choice?

*Sarcasm Off*

I think the OP wants something that will just disengage SC then you at <1Mm in the blue zone, you would still have to fly there and adjust throttle etc. Personally I'll just stick to Button 5+4 on my HOTAS ;-)
 
But turning away from a star when you drop out of hyperspace is so difficult. For that matter the game is so tough, can't we have an autopilot to play it for us? :cool:
 
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In the meantime, 100% throttle until 7 seconds away, then 75% throttle until about 6-7 ls distance, then 100% throttle.
If you want to be even faster, you can have 100% throttle until 5 ls (but it must be immediately when you see 5) then you throttle down to 0%, wait a bit for a good moment (dunno what exactly, you have to find out :D ) and push up again, play with your throttle so you can get feeling. You will get in 1Mm from lock destination with speed approx 700-900 kps. Immediately hit J and voilá, youre in destination lock 1-2 seconds earlier than your competitor :)

If you want to make it harder for pursuer, you can keep your throttle higher and fly around in tough curves, making it harder for him to stay behind you.
 
It would appear this thread has devolved into semantics. I guess I haven't spent enough time with this game to adequately discuss this in terms you all recognize. I'll try again:

You know that part of the game were you want to get to a certain space station so you have to go really, really fast but then you have to stop going really, really fast so you don't overshoot the station but if you stop too soon you'll drop out when the station is still a distance away? You have to manually slow yourself down to an adequate speed because, somehow, even though we've achieved spaceflight to billions of solar systems we still don't have the technology to stop a flying space ship when it's the desired distance to the target space station? (which really, really sucks).

Ring any bells?

Yes it rings some bells. Every couple of days, some rocket scientist comes along that wants to nerf something or "improve" something. If FD listened to them, we would have Auto-Supercruise Modules, Auto-Combat System, Auto-Trade Systems, Auto-Mining System, Auto- Everything. What would be left would be a single button: "Win Game Now".


Once you press the button, 120 Achievements will be unlocked, 30 Spell-Books, 42 new talents and you will be Triple Elite! 30 Minutes of Cut Scenes and Game Over. I hope you enjoyed.

So I guess Elite is not for you. Play somewhere else.
 
...
You know that part of the game were you want to get to a certain space station so you have to go really, really fast but then you have to stop going really, really fast so you don't overshoot the station but if you stop too soon you'll drop out when the station is still a distance away?

Err, you mean - flying the ship?

I like flying my ship.

Please don't take it away. :(
 
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