Modules showing up multiple times in the power priority window

I also see that on my Krait, I now have 5D thrusters, and 7A thrusters, when 5D is what I have put on my Krait Phantom before the patch hit. I switched from my Imperial Cutter to the Krait Phantom just before leaving Jameson. Could perhaps the modules from the previous ship 'blend over' into my current ship?
 
Put the problem into the Issue Tracker to help the Devs track down the bugs. Suspect a hotfix will be needed.
 
I have a module priority bug: some of the modules are arbitrarily linked together, e.g., changing the priority of my fuel scoop from 1 to 5 also changes the priority of my shield generator. Ha. I'm not upset but this makes the game hilariously unplayable for me and not going to try till it's fixed.
 
Other things you can see in my screenshot is that I appear to have a Huge-sized pulse laser on my Krait Phantom, which should definetly not be there, but was on my Cutter which I switched from just before leaving Jameson's.
 
Same here, but it only took a part of all the modules of the ship I logged into. Really confusing to see a grade 6 PD in an AspX.
 
just wanting to add more to this thread..
Just hopped into a ship( long range Conda) and put an srv in it, went to adjust the srv hanger power priority only to see most of the modules from the vette I was just in instead.
On Top of that, all the power priorities all set to 1 instead of where they were.
Nice.
I re-logged and it is now the way it should be. Still a pain though no matter how you look at it.
 
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