Hi,
Currently, the module pannel is sorted only by power. There is also a problem when changing the priorities of several identical modules, they tend to change position in the list and the highlight focus jumps if the module leaves the screen.
To avoid this, it would be great to be able to sort the modules by name, type, power, priority, health, simply by highlighting the column header and pressing "enter" 1x for an ascending order, 2x for a descending order, 3x to go back to an ascending order and so on...
The default sorting of identical modules should be based on their position in the ship's outfitting to avoid positional conflicts in the panel as it is currently the case.
Of course the sorting must remain persistent and be saved, like the filters of the navigation and inventory pannels.
Think about it, I think it's a great idea that would improve the quality of life in the game.
PS: Several panels with columns headers could benefit from this feature in fact...
Currently, the module pannel is sorted only by power. There is also a problem when changing the priorities of several identical modules, they tend to change position in the list and the highlight focus jumps if the module leaves the screen.
To avoid this, it would be great to be able to sort the modules by name, type, power, priority, health, simply by highlighting the column header and pressing "enter" 1x for an ascending order, 2x for a descending order, 3x to go back to an ascending order and so on...
The default sorting of identical modules should be based on their position in the ship's outfitting to avoid positional conflicts in the panel as it is currently the case.
Of course the sorting must remain persistent and be saved, like the filters of the navigation and inventory pannels.
Think about it, I think it's a great idea that would improve the quality of life in the game.
PS: Several panels with columns headers could benefit from this feature in fact...
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