Often on these forums people post helpful ways to get massive great Anacondas full of cash. With the impending nerf of mission stacking and FDev trying to turn the taps off I have decided to have a look at how FDev actually want us to make cash. Two obvious ways jump out.
Number 1) The Type 9. I'm a little confused by the Type 9, even engineered it's so painfully slow words can barely describe. But the funny thing is after flying it for a while, a little grind and suddenly an hour has passed and, without really trying, cr20 million has appeared in my account. So do an hour or two grinding and then go farm a Res site or two to help the brain restart. Seriously, the Type 9 is Fdevs legitimate way to get massive great wedges of cash.
Number 2) Passenger missions. These have been quite good for a while but given the payouts will remain high (even though they don't help your explorer rank anymore) and the scanning/exploring is going to get a huge buff then passenger missions will rake in cash. A half decent Asp can comfortably do 2kyls an hour. Plenty missions offer 15-20million for long range, anything over 1kly. Clearly the shorter the better, but over 1kly, works well.
I know this is hardly the cr100 million an hour I see people claim, but it's still quite good money. Undoubtedly an exploit will quickly be found that will bump the revenues up, but these two legitimate ways to make cash will always work.
Of course theres always the harvesting of Res sites that works well for many people. Sadly I'm a Muppet at combat and this can cost me more than I make.
Fly safe Cmdr's
Number 1) The Type 9. I'm a little confused by the Type 9, even engineered it's so painfully slow words can barely describe. But the funny thing is after flying it for a while, a little grind and suddenly an hour has passed and, without really trying, cr20 million has appeared in my account. So do an hour or two grinding and then go farm a Res site or two to help the brain restart. Seriously, the Type 9 is Fdevs legitimate way to get massive great wedges of cash.
Number 2) Passenger missions. These have been quite good for a while but given the payouts will remain high (even though they don't help your explorer rank anymore) and the scanning/exploring is going to get a huge buff then passenger missions will rake in cash. A half decent Asp can comfortably do 2kyls an hour. Plenty missions offer 15-20million for long range, anything over 1kly. Clearly the shorter the better, but over 1kly, works well.
I know this is hardly the cr100 million an hour I see people claim, but it's still quite good money. Undoubtedly an exploit will quickly be found that will bump the revenues up, but these two legitimate ways to make cash will always work.
Of course theres always the harvesting of Res sites that works well for many people. Sadly I'm a Muppet at combat and this can cost me more than I make.
Fly safe Cmdr's