nats
Banned
ED is arguably quite limited in depth of gameplay at the moment.
I think because of this it seems to be the case there are loads of players now with piles of money (far more than they will ever need) and loads of high powered ships (far more than they will ever need), and probably these people will soon lose interest in the game by not having any goals to keep them playing.
I think this is being caused by the fact that there is precious little to do in the game other than, you guessed it: making money and buying ships.
I hope Frontier are getting to grips with this lacklustre gameplay beginning with 1.3. TBH I think even with FFE I stopped playing once I got myself an Imperial Courier. It is a significant problem with this sort of game that the only thing to aim for is "the next ship".
I will be interested to see what Frontier have in mind for this game in order to keep players busy and not just encouraging them to make money and buy ships. There has to be a lot more to the game than that otherwise this is going to be significantly short lived game once everyone gets up to an Anaconda or whatever. I think if I ever reach an Anaconda I would probably start the game from scratch again mind. But you know what I mean. Once the impetus for making money goes there is precious little left to keep you playing, well certainly at the moment anyway.
I think because of this it seems to be the case there are loads of players now with piles of money (far more than they will ever need) and loads of high powered ships (far more than they will ever need), and probably these people will soon lose interest in the game by not having any goals to keep them playing.
I think this is being caused by the fact that there is precious little to do in the game other than, you guessed it: making money and buying ships.
I hope Frontier are getting to grips with this lacklustre gameplay beginning with 1.3. TBH I think even with FFE I stopped playing once I got myself an Imperial Courier. It is a significant problem with this sort of game that the only thing to aim for is "the next ship".
I will be interested to see what Frontier have in mind for this game in order to keep players busy and not just encouraging them to make money and buy ships. There has to be a lot more to the game than that otherwise this is going to be significantly short lived game once everyone gets up to an Anaconda or whatever. I think if I ever reach an Anaconda I would probably start the game from scratch again mind. But you know what I mean. Once the impetus for making money goes there is precious little left to keep you playing, well certainly at the moment anyway.
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