Spending so much time on the forums I see posts either of people saying they can't make enough money or that repairs, ships, modules, and more cost too much money; I agree.
I'm in no means a super player. I'm not making a million credits an hour and I'm still flying a Cobra. In a Cobra 30,000 for insurance is a lot. I just had a 50,000 wear and tear repair bill... which is like 5 missions or an Anaconda kill. I should be in a Type-6 by now but between minor repairs and not making enough cash via combat and trading/missions I can't make enough money to even afford the 1.1 million credit ship.
Let's say I do make a million credits an hour. I buy an ASP. I've seen DOZENS of posts of people saying their repair bills are hundreds of thousands for getting down to 80% hull damage, not to mention fuel costs without a fuel scoop and modules get more expensive the bigger your ship is. Did I even mention the MASSIVE insurance scaling for bigger ships? a 6 million credit ship grind should be over when you're able to buy the ship. You can't even buy it until you have almost 8 million credits because you need a bit of cash for insurance and a few upgrade mods to even make money back. Because I'm not a super player and WILL NOT be earning a million credits an hour... one death in an ASP will set me back DAYS OF PLAY just to pay my insurance.
An ASP is nothing compared to the Clipper, Python, or Type-7 that I dream of having as my main and maybe final ship. I feel incredibly disheartened to the point of quitting because of the costs of the game I'm forced to pay. I'll never get past playing in a Cobra because of them. The Cobra's insurance and mods aren't that expensive but still require a bit of a grind to earn. In a bigger ship I earn more but the costs are WAY higher than I can earn...
If costs of insurance, mods, repairs, and wear and tear aren't balanced better or made WAY more affordable I won't be playing Elite much longer. I love playing more hardcore no holding your hand games but... this is ridiculous. Please Frontier, please do something about this...
Also, sugar peas...
I'm in no means a super player. I'm not making a million credits an hour and I'm still flying a Cobra. In a Cobra 30,000 for insurance is a lot. I just had a 50,000 wear and tear repair bill... which is like 5 missions or an Anaconda kill. I should be in a Type-6 by now but between minor repairs and not making enough cash via combat and trading/missions I can't make enough money to even afford the 1.1 million credit ship.
Let's say I do make a million credits an hour. I buy an ASP. I've seen DOZENS of posts of people saying their repair bills are hundreds of thousands for getting down to 80% hull damage, not to mention fuel costs without a fuel scoop and modules get more expensive the bigger your ship is. Did I even mention the MASSIVE insurance scaling for bigger ships? a 6 million credit ship grind should be over when you're able to buy the ship. You can't even buy it until you have almost 8 million credits because you need a bit of cash for insurance and a few upgrade mods to even make money back. Because I'm not a super player and WILL NOT be earning a million credits an hour... one death in an ASP will set me back DAYS OF PLAY just to pay my insurance.
An ASP is nothing compared to the Clipper, Python, or Type-7 that I dream of having as my main and maybe final ship. I feel incredibly disheartened to the point of quitting because of the costs of the game I'm forced to pay. I'll never get past playing in a Cobra because of them. The Cobra's insurance and mods aren't that expensive but still require a bit of a grind to earn. In a bigger ship I earn more but the costs are WAY higher than I can earn...
If costs of insurance, mods, repairs, and wear and tear aren't balanced better or made WAY more affordable I won't be playing Elite much longer. I love playing more hardcore no holding your hand games but... this is ridiculous. Please Frontier, please do something about this...
Also, sugar peas...