Do you have a moral compass in the game? Have you declined missions based on that compass?
Currently I find myself in a quandary. I have worked hard at boosting my standing with a controlling faction, to the stage now I am fully allied. Done this by countless data runs, even the odd 'kill x amount of pirates' types of missions but now I have follow-up missions requiring me to assassinate someone. I am reluctant to do these missions as I don't want to become wanted in the neighbouring system (which what will happen) - hell I don't want to fly around with the dreaded wanted tag at all.
I have always played this game with a my moral compass pointing in one direction. For example, I do enjoy bounty hunting - after all they are criminals right. But even then I will rarely take out a ship if the bounty is less than 10,000 CR. For staters, not really with the effort but in reality, in the back of my mind, I think it is just some poor smuck with lousy trigger control or something. About the only time I break that rule is the previously mentioned 'kill x amount of pirates' scenario, sometimes the low value ones are the only ones I can find!
Anyway, this got me thinking, I checked and it seems that at least half the missions available to me are illegal in some context. Is FDev purposely pushing players to step over the line, especially if they want to advance with a faction or gain rank. And am I the only one that does care about whether they are wanted or not? I have read here that some Commanders won't trade in Slaves etc so I guess not
Currently I find myself in a quandary. I have worked hard at boosting my standing with a controlling faction, to the stage now I am fully allied. Done this by countless data runs, even the odd 'kill x amount of pirates' types of missions but now I have follow-up missions requiring me to assassinate someone. I am reluctant to do these missions as I don't want to become wanted in the neighbouring system (which what will happen) - hell I don't want to fly around with the dreaded wanted tag at all.
I have always played this game with a my moral compass pointing in one direction. For example, I do enjoy bounty hunting - after all they are criminals right. But even then I will rarely take out a ship if the bounty is less than 10,000 CR. For staters, not really with the effort but in reality, in the back of my mind, I think it is just some poor smuck with lousy trigger control or something. About the only time I break that rule is the previously mentioned 'kill x amount of pirates' scenario, sometimes the low value ones are the only ones I can find!
Anyway, this got me thinking, I checked and it seems that at least half the missions available to me are illegal in some context. Is FDev purposely pushing players to step over the line, especially if they want to advance with a faction or gain rank. And am I the only one that does care about whether they are wanted or not? I have read here that some Commanders won't trade in Slaves etc so I guess not