The problem with pushing the AI up even more is you won't be able to win then we will hear complains that the game is too hard. For the best action go PVP.
Agree, BUT. PvP, let alone any meaningful PvP, is so miserably rare it's just not worth the time. If I got to Python without grinding in 4 months (which is absolutely fair enough), it'd take me 4 years to get there bounty hunting or pirating players. And I'm sorry, I know the game is here to stay (and I love it!) but sitting in one ship for months (years) is pushing it.
_
And no, don't go recommending Lave cluster or anything like that. Been there, done that, and it's everything but meaningful.
_
We want - nay, we need - more aggressive AI. It seems to have taken some baby steps towards 'there' with factions getting hacked off and hostile, sending shoot-on-sight wings after you. It's however inconsistent and truly fierce vs-AI battles are usually over in under two minutes as, inexplicably, not a single NPC ranks above Master and even those are a call for celebration. The uber-zealous cops don't help the danger and difficulty either, you just know that a Master Anaconda hasn't got a slightest chance versus 6 Vipers.
_
I really hope 1.3 brings some blackest of black pepper into this.