More diverse missions please!v HERE ARE SOME IDEAS FD.....

I'd like to see more diverse missions, which I'm sure will come eventually but the missions in ED are basically copies of the older Frontier 2 and First Encounters missions. All I've had so far is deliver, kill or salvage... which are fine but I don't even get that many harder NPC's attacking me.

I think as you progress ranks you should encounter more and harder hostile NPCs.

Other missions I'd like to see:

1. Take a package or item to an area of space and dump/leave it there - This could be in the form of, we've contacted a defector in a rebel group go to the rings in Planet 4 in the Whatever System and leave bribe/payment container, don't be detected by security or other rebels doing it. You could have a follow on mission, defector took payment escort them back to friendly space, or defector took payment but hasn't provided info or joined us and you have mission to go kill them.

2. Co-Op or Escort missions... Escort NPC or cargo ship to target area or if you have a friend they collect the cargo and you both go to a certain area. You have a time limit and may get attacked by enemy Wing. Enemy Wing could attempt to bribe you or kill you if you refuse.

3. Photograph said enemy/rebel area in planet ring, on planet or photo enemy structure. Pretty self explanatory!

4. Go with friend Friendly Player Wing or NPC Wing to an area and kick some serious butt. Maybe have some gun platforms or weapons factories that you and a team have to destroy. Get 25%, 50%, 75% and 100% rewards based on how much damage you were able to do.

5. Go to system and test prototype weapon/ship part.

6. Clear enemy minefield near civilian outpost or trade route - Could be in a new type of signal source.
 
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Love your ideas, here's some i've been thinking of.

-Pick up a defector from an Enemy station and bring them back

-Privateer missions for factions, with bonuses for retrieving goods or destroying specific convoys?

- Disable a ship missions, perhaps a group wishes to capture someone alive and request that you disable someone's ship engines then send out a msg or release a beacon which tells them to collect the ship/passenger inside?
 
Love your ideas, here's some i've been thinking of.

-Pick up a defector from an Enemy station and bring them back

-Privateer missions for factions, with bonuses for retrieving goods or destroying specific convoys?

- Disable a ship missions, perhaps a group wishes to capture someone alive and request that you disable someone's ship engines then send out a msg or release a beacon which tells them to collect the ship/passenger inside?

Great ideas too, I just hope FD don't choose to go to PvP, I enjoy PvP but the opportunities to create PvE stuff shouldn't be ignored! COME ON FD give us some coop stuff... The Thargoids could give us so many possibilities.
 
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