More Exploration Related Lore.

As well as credits rewards for Geological, Biological, etc.. discoveries, there should be IMO more in depth lore, which might involve player/players, for example, a scenario where clues might be spread out in different areas, the challenge would be to search and find those clues, with ultimate goals not necessarily related to rewards by credits. Or, for example, finding an escape pod, which when scanned provides information of the identity of the user. The information could be acted upon and followed through, providing the player with further involvement.

I feel the lore for exploring although very varied, it is very flat, the lore cycle being when finding things too short IMO.
 
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