More High grade payout missions.

I had an idea for exploration versions. It's generic but can be adjusted to anything. Including non exploration things. It just depends how unique you want them.

Exploration example: Maximum version.

You make a contract with a science firm that needs data on black holes. They contract you do get 100 scans. You need to get them within a time frame. 1 month. But they will payout much more for doing it within one week. The point is to get very close range scans of extremely deadly wormholes for their research. They have a unique scanner to get the info they need.

They give you a unique scanner(fitted for free in a separate slot like other objects) and you are on your way. It will be applied to the ship you are running in. They told you to come prepared in the ship you wish to use. The scanner disappears from the ship with all data after 1 month. This was designed by the contractors so you couldn't cheat. The data would be useless after this time frame and the device locks itself down and basically scraps itself.

These blackholes are the most dangerous type. They are very deadly and you can easily die. If you do die the data from previous scans will be lost. It must be completed in one run(AKA no death per 100 scans). You can die multiple times but if not completed in time you get no rewards.

The payout is 200million if done within a real world month. The payout is increased to 1 billion if done within a real world week.

This could be a maxed mission that is only completable by the best ships in the game with the best layouts for exploration and the best pilots. They should be difficult and something you can easliy die against over 100 scans. The payout should be earned. The job would require you to find objects above a certain parameter to count. When it does the scanner will indicate it is sufficient and you have to get close to get the official scan using their scanner under it's needed parameters. Which in this case would be extremely close up. This could have different variations for different mission types of similar payout.

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Lower level ones could be done for much less money. Say a slightly easier one could be done for 20 million for a month and 100 million for 1 week. It should still be dangerous and hard to do but maybe takes lesser risk in one form or another. Or less objects. Say a lesser one at that value for 50 scans with slightly easier wormholes or slightly less risky parameters like allowing greater distance on the scans.

The same could be applied to kill mission or various other takes like mining or hauling. But can be modified to fit those professions.


AKA, This guy wants you to use this module to get him scans of VVWWOOORRMHOOOLESS!!

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But first he needs to give you an exam to make sure you are fit for the task....

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These blackholes are the most dangerous type. They are very deadly and you can easily die. If you do die the data from previous scans will be lost. It must be completed in one run(AKA no deaths). You can die multiple times but if not completed in time you get no rewards...

translator

dangerous black holes I already made this suggestion a long time ago, for the moment they are like any other stars about it (already it's not for tomorrow).

as for very long-term missions and at very high reward, I do not know, I would not do it personally, rather there is a new category of "mission", call feats such, that is, missions have almost unlimited duration and very difficult to accomplish.
 
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There could be various version of it with less scans and easier targets. They are basically research missions. There could also be verions for kill 100 of this orcargo haul 100 of this but it has to be gathered fresh etc. Each with unique items like a unique free extra slot mining laser or free similar ship/cargo scanner depending on the purpose.

One could be that a criminal organization stole 100 of something and you have to retrieve it from their cargo. So you can't kill the ships. If you kill any and destroy the cargo it's gone and you loose the mission or get reduced payout. Then it's a mission with pirate abilities focused. Or it could just be revenge kill missions of various amounts and difficulties.

The 100 wormholes of the deadliest sort is just a potential max payout for exploration.

They could also be started by people in the outer reaches so explorers can run into them. Say you find a research base out in the boonies doing research and they want help to get the research done in time or so they can go home. Or becuase a unique occurrence happened like multiple wormholes being seemingly connected and if you can research them all in fast enough time to get the best data they will pay out big.

Then of course they could add travel through wormholes so you can find them faster. But the trip could be dangerous and deadly if you take that route. But it's the faster route to find them all quicker. 8)

https://www.youtube.com/watch?v=srHJBueSx40

And of course you can choose not to take the mission. 8)
 
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As someone who loves to explore I have thought of something similar. It is a great idea. Once again a lot could be done with us it doesn't have to be just black holes you could be scanning an entire system for a particular science agency or university or professor you can have follow-up missions and rewards can be credits and I don't know if Elite would ever do this but the rewards could be upgrades relating to exploration
 
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