More ship classes, types and variety ?

One would like to see wider variety of ship classes, types and theirs variants for both AI and players (for non-huge ships):

  • Carrier class: Super, Heavy, Normal, Light, Escort, Multipurpose
  • Battleship class: Super , Normal, Light, Pocket (tiny one ;))
  • Cruiser class: Battle , Heavy , Normal, Light, Escort (Point Defense), Missile
  • Destroyers: Heavy , Normal, Light, Escort, Missile, Electronic Warfare
  • Frigates
  • Corvettes (atm. we may get one Federal)
  • Minor vessels: Patrol boat, Fast-attack boat, Missile boat, Torpedo boat, Gun boat (atm. those are our ships now)
  • Tugs for towing large ships to dry-docks and external dock-ports and moving huge containers
  • Minelayers and Minesweepers (could be same ship class just different load-out and designation)
  • Logistics ships - Tanker, Mobile Dry Dock, Hospital, Resupply (Food, Ammo), Maintenance : Heavy, Normal, Light
  • Troop & Cargo Transport ships: Heavy, Normal, Light (atm T9 can fit Normal and Federal Dropship can fit the Light version)
  • Command and Electronic Warfare ships (Counter measures, Early Warning, Fire Control etc.)
  • Special deep space exploration and science research vessels (capable of ultra long range jumps, tons of antenna, radars, measuring equipment, fuel tank pods etc.)
ofcourse I suggest anchoring and external ports for ships bigger than Large (or if there will be Huge landing pads)
and it would actually make use of the large stations (similar to airport tubes to reach planes) or use small transport ships to carry stuff over



also think about
Corvette as shipbases (real life counterpart with helicopter pad)
- able hold 1 Small landing pod (with ability to load small size ship into internal hangar (no turning just lift up/down as protective cover)
or
- able hold 2 Small landing pods (only external landing (touch&lock style), no ability to load small size ship into internal bay)

Frigate
- able hold 1, 2 or 3 small landing pods with external/internal capability
or
- able hold 1 or 2 medium landing pods with external/internal capability


so, please keep up the content additions Frontier, plus you can always count on creative community to lend hand (some model contest etc.)
 
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Sorry, but there will not be Huge landing pads. Frontier has said that your character is a professional pilot, and for their own reasons will not be able to form or grow to exceptional power. So likely the only 'carriers' might be the ability to land on pads on a capital ship, but we will not be flying them.
 
Sorry, but there will not be Huge landing pads. Frontier has said that your character is a professional pilot, and for their own reasons will not be able to form or grow to exceptional power. So likely the only 'carriers' might be the ability to land on pads on a capital ship, but we will not be flying them.

I never said we will be able fly those huge or capital ships ... hence first line ending ...
 
External docking ports would make so much sense. The landing pad system works for small ships, but why would outposts not offer ways for large ships to dock, for trade, refuel and/or emergency repairs?

I hope that the whole warfare system gets reworked in the future. Maybe then we'll see varied naval ships, though I think the largest controllable ones will always be the Corvette/Cutter classes.
 
also think about
Corvette as shipbases (real life counterpart with helicopter pad)
- able hold 1 Small landing pod (with ability to load small size ship into internal hangar (no turning just lift up/down as protective cover)
or
- able hold 2 Small landing pods (only external landing (touch&lock style), no ability to load small size ship into internal bay)

Frigate
- able hold 1, 2 or 3 small landing pods with external/internal capability
or
- able hold 1 or 2 medium landing pods with external/internal capability
 
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