One would like to see wider variety of ship classes, types and theirs variants for both AI and players (for non-huge ships):
and it would actually make use of the large stations (similar to airport tubes to reach planes) or use small transport ships to carry stuff over
also think about
Corvette as shipbases (real life counterpart with helicopter pad)
- able hold 1 Small landing pod (with ability to load small size ship into internal hangar (no turning just lift up/down as protective cover)
or
- able hold 2 Small landing pods (only external landing (touch&lock style), no ability to load small size ship into internal bay)
Frigate
- able hold 1, 2 or 3 small landing pods with external/internal capability
or
- able hold 1 or 2 medium landing pods with external/internal capability
so, please keep up the content additions Frontier, plus you can always count on creative community to lend hand (some model contest etc.)
- Carrier class: Super, Heavy, Normal, Light, Escort, Multipurpose
- Battleship class: Super , Normal, Light, Pocket (tiny one
)
- Cruiser class: Battle , Heavy , Normal, Light, Escort (Point Defense), Missile
- Destroyers: Heavy , Normal, Light, Escort, Missile, Electronic Warfare
- Frigates
- Corvettes (atm. we may get one Federal)
- Minor vessels: Patrol boat, Fast-attack boat, Missile boat, Torpedo boat, Gun boat (atm. those are our ships now)
- Tugs for towing large ships to dry-docks and external dock-ports and moving huge containers
- Minelayers and Minesweepers (could be same ship class just different load-out and designation)
- Logistics ships - Tanker, Mobile Dry Dock, Hospital, Resupply (Food, Ammo), Maintenance : Heavy, Normal, Light
- Troop & Cargo Transport ships: Heavy, Normal, Light (atm T9 can fit Normal and Federal Dropship can fit the Light version)
- Command and Electronic Warfare ships (Counter measures, Early Warning, Fire Control etc.)
- Special deep space exploration and science research vessels (capable of ultra long range jumps, tons of antenna, radars, measuring equipment, fuel tank pods etc.)
and it would actually make use of the large stations (similar to airport tubes to reach planes) or use small transport ships to carry stuff over
also think about
Corvette as shipbases (real life counterpart with helicopter pad)
- able hold 1 Small landing pod (with ability to load small size ship into internal hangar (no turning just lift up/down as protective cover)
or
- able hold 2 Small landing pods (only external landing (touch&lock style), no ability to load small size ship into internal bay)
Frigate
- able hold 1, 2 or 3 small landing pods with external/internal capability
or
- able hold 1 or 2 medium landing pods with external/internal capability
so, please keep up the content additions Frontier, plus you can always count on creative community to lend hand (some model contest etc.)
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