Dear Devs,
I request a graphics setting to control the visibility of space dust.
Elite Dangerous is a space sim without a velocity vector indicator. The lack of a velocity vector indicator makes flying in faoff overly difficult, and flying in faoff is a unique feature that sets Elite Dangerous aside from other space simulators. I understand this may be immersion braking for some commanders, but a sliding bar to control visibility for space dust would enable every commander to adjust it to suit their taste / need. I would understand if this setting would have to be in an initialization file to be set prior to starting the game (as it was in the hack created by Newton's Gambit group that used to work but unfortunately it no longer does, can anyone else verify this ?)
Thanks,
Cmdr zeta
I request a graphics setting to control the visibility of space dust.
Elite Dangerous is a space sim without a velocity vector indicator. The lack of a velocity vector indicator makes flying in faoff overly difficult, and flying in faoff is a unique feature that sets Elite Dangerous aside from other space simulators. I understand this may be immersion braking for some commanders, but a sliding bar to control visibility for space dust would enable every commander to adjust it to suit their taste / need. I would understand if this setting would have to be in an initialization file to be set prior to starting the game (as it was in the hack created by Newton's Gambit group that used to work but unfortunately it no longer does, can anyone else verify this ?)
Thanks,
Cmdr zeta