More than one drawing pinned possible or not ?

Hello
Whan I was at F Farseer facility I did not succeed to pin more than one drawing for applied modification outsite F Farseer base, is it possible to pin more than one
ex FSD long range improvment and I would like to add also modificatrion on thrusters

F Farseer I'm at the rank 4
 
That’s why some Cmdrs will make the trip out to Colonia and use the engineers there to pin another type of recipe for the same module. It’s a long way but worth the effort if you often use two types of power plant, for example armoured and overcharged, or two types of shield etc
 
Hello
Whan I was at F Farseer facility I did not succeed to pin more than one drawing for applied modification outsite F Farseer base, is it possible to pin more than one
ex FSD long range improvment and I would like to add also modificatrion on thrusters

F Farseer I'm at the rank 4

Alas no, only one pin as people have said.

I was against remote engineering as a thing when it first came in - I've now changed my mind and think we should drop pinning but only because we should just be able to remote everything we've unlocked.

To balance this (a bit) I'd probably still keep experimentals as a visit to get it done item and I'd do something to make the unlock process more involved.

It never made much sense to me that you build reputation with an engineer by getting them to do something for you... It should be the other way round with you doing more stuff for them. So the initial intro mission perhaps get you access to G1 but you have to do successive missions to rank up to G5 - could do this via a standard mission board or something else, try and give a bit of variety to give players a bit of a choice and maybe add in some rare or unique missions. Heck, do something like the Ram Tah stuff - frankly I've (again) not understood why doing all that running around doesn't get you access and ranks with him..
 
That’s why some Cmdrs will make the trip out to Colonia and use the engineers there to pin another type of recipe for the same module. It’s a long way but worth the effort if you often use two types of power plant, for example armoured and overcharged, or two types of shield etc

Yep.

If you're starting to pin blueprints, in the long-run it's well worth the effort of taking a couple of hours, with a pen & paper (or a spreadsheet, if you're that way inclined) to make a list of all the engineers and all the mod's they offer and make a list of all the mod's you regularly use and then figuring out which mod' to pin from which engineer in order to give yourself the largest possible choice of pinned mod's.

You really, really, DON'T want to end up in a situation where, for example, you're out in Colonia and decide to pin the DD5 blueprint from Mel Brandon and then get back to the bubble, realise you'd like to pin a G5 laser mod' but, in order to do so, you'd have to pin the DD5 mod' from Palin and then schlep all the way back to Colonia so you can pin the laser blueprint from Brandon.

Plan it all out so (almost) every Engineer can give you a different lueprint for something that you use regularly.
 
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