Engineers Most Efficient Full Frag Build - How To?

Have been using a full fixed MC build on a Gunship for a long time now. This works well, but I would like to try something new, e.g. a full overcharged fragment cannon build. For that I would make the two smalls drag and corrosive, but what to do with the mediums and the huge? It's mainly PvE, so would incendiary be a thing or is it screening shell all the way like in PvP? I would not bother with dazzle as NPCs don't seem to care for this.

Thanks for your valuable input! [up]
 
You want "Overcharged" G5 with Ex of "Oversized". Maximum DPS! You don't need anything else. Keep the fight within 300 to 600 meters so most skittles will hit.

Keep a few multi-cannons for the small ships though. it's a waste of Frag ammo on them.
 
Double Shot with Screening Shell.All of them exept one small hardpoint with ammo mod with corrosive experimental.
 
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Have been using a full fixed MC build on a Gunship for a long time now. This works well, but I would like to try something new, e.g. a full overcharged fragment cannon build. For that I would make the two smalls drag and corrosive, but what to do with the mediums and the huge? It's mainly PvE, so would incendiary be a thing or is it screening shell all the way like in PvP? I would not bother with dazzle as NPCs don't seem to care for this.

Thanks for your valuable input! [up]

OC + screening, since you'll actually be able to fire on NPCs often enough to make use of the reload rate.

I feel I should point out that 5x PAs, or 4xPA/1xAPA works great too!
I fly this often: https://s.orbis.zone/szy

Double Shot with Screening Shell.All of them exept one small hardpoint with ammo mod with corrosive experimental.

DS just means you use up ammo faster.
OC is much better, currently.
 
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