Motions sickness in SRV...

I've been playing E: D essentially solely on the Vive to the past months now and I've been loving it! It's a completely different, and better, game than without. A few nights back I decided I needed to get some bits from a planet surface, so I got myself and SRV and off I went. Now the SRV looks amazing in 3D. I finally get a sense of the scale and space of the thing and I absolutely loved it.... for about the first 15m. Then I started to feel queasy - very queasy - and had to stop.

I'd love to keep driving the SRV in the Vive, but clearly I can't at th emoment. Does anyone have any advice on anything I can do to make this experience less queasy-making? I guess... choose a flatter planet?
 
Planet surfaces seem to be much more demanding on my rig so I have had to set their texture quality down to medium. It has improved my experience with the SRV a bit though it still makes me feel queasy.
 
I have no issue with the srv, guess I'm just lucky, although minecraft could cause some mild issues.

Getting decent fps is of course crucial and a problem.
One crazy thought. Try driving in turret mode, it stabilises most bumping as well as viewing.
But could of course add some control issues.
I'm a bit spoiled with my CH HOTAS since I use the analog mini stick for turret control and I can otherwise control the buggy as normal, including jumping.
 
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I had to train myself. I was getting dizzy from driving the SRV on rough terrain or at higher speeds. I immediately stopped and paused for an hour or two on the slightest signs of dizzyness...

It took me a few weeks, but now i enjoy racing down crater walls at max speed, with all sliding, hopping and crashes, speeding over deserted flats and crawling through rough terrain. Just dont endure, it will result in the opposite. Pause on the slighest indications and youll be there in notime.
 
You need to stop, quit using the Vive (donate it to me) and play like a normal person ;)

Motion sickness, is this something you would normally suffer with though? If you're in the back of a car do you have any problems (now now, behave)
Could be something you may just have to get used to!
 
Just man up and push through it.
Right, because your inner-ear is directly connected to your testosterone level. Good lord.

OP - There are two anti-nausea settings in the game menus. Turn them on.

Get in the SRV, keep your eyes on the horizon and drive slowly with the throttle barely ahead. Get used to the motion of the vehicle. When entering the vehicle bay, close your eyes. There's a sharp rotation to align the SRV with the loading bay that unsettles some people. Some like turret view as the camera stays stable to the horizon.

Start on relatively flat worlds with at least 1.0 G., where there are few hills and valleys. The gravity will keep your SRV planted solidly on the ground. Get your inner ear used to relating the terrain to the motion and after a few runs you can step it up a bit. After a couple of sessions where you don't have issues, try a slightly bumpier planet or moon. Them move to one of the low G worlds.

Train your brain.
 
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Yeah. I landed at a surface station last night and did some driving around. Expecting it to make me sick but I want to get acclimated to it slowly.
I drove around a while checking out the buildings and landing pads until I started to feel a bit uneasy. Then I decided I need to get acclimated so push down that feeling and keep going.
Then, I started sweating and decided it was time to quit.

Planet surfaces seem to be worse than space or space stations, probably because of the horizon.
Oh, and Boost jumping with the vertical thrusters makes it MUCH worse. Don't do that if you can avoid it.

I've known people who get sick from playing an FPS on a regular 2D monitor screen.
In my younger days, I would occasionally get motion sick from playing FPS games (head bob) on a monitor but that hasn't happened in years.
I assume I can acclimate to this over time and it won't be an issue.

Oh, and if your wife tries on your headset, just to see what it looks like inside of the cockpit. Don't touch the controls.
While looking around and saying "that's neat", I accidentally make the ship roll very slightly. She got very angry.
 
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Right, because your inner-ear is directly connected to your testosterone level. Good lord.

You can desensitise yourself from it just like with air sickness. The RAF run an air sickness course for pilots. Pass the course or be binned.

The best way through VR sickness is to drive the SRV until you start to feel sick, then stop. Wait until you feel better, then drive again until you feel sick. Desensitisation.
 
I'm ok if I just drive normally, but when I get a little crazy, I can get a little queasy. You definitely don't want to be driving around with a low FPS, so back off the graphics settings.

My main problem is when driving slowly over hilly terrain. First, there is a lot of motion - I usually just end up boosting over it. Second, I go cross-eyed when the HUD display, projected out if front of the SRV, intersects with the ground. This is actually more of a problem for me than the motion sickness. [knocked out]
 
That sucks, sorry OP. I think I'm mostly immune to motion sickness. Haven't really felt it IRL, or in VR ¯\_(ツ)_/¯
 
I'm ok if I just drive normally, but when I get a little crazy, I can get a little queasy. You definitely don't want to be driving around with a low FPS, so back off the graphics settings.

My main problem is when driving slowly over hilly terrain. First, there is a lot of motion - I usually just end up boosting over it. Second, I go cross-eyed when the HUD display, projected out if front of the SRV, intersects with the ground. This is actually more of a problem for me than the motion sickness. [knocked out]

Hear hear.
It is so weird to have that part lf the hud so far out from the rest of the buggy. Heck its almost a full buggy length outside the buggy.
 
Right, because your inner-ear is directly connected to your testosterone level. Good lord.
Just curious - does the inner-ear actually have anything to do with this, as you're not actually moving? [noob]

Anyway, those in-game settings do nothing for me, but the more I drive the SRV, the fewer problems I have. [yesnod]
 
Just curious - does the inner-ear actually have anything to do with this, as you're not actually moving? [noob]

Anyway, those in-game settings do nothing for me, but the more I drive the SRV, the fewer problems I have. [yesnod]

It has nothing to do with your inner-qear as it's purely visually-induced.
 
It has nothing to do with your inner-qear as it's purely visually-induced.

I'm pretty sure that the sickness is induced by the miss match of data from your senses.
Eg: your visual senses you are moving but the inner ear/balance/motion sensor is contradicting your visuals : therefore your body thinks you must have eaten something pretty toxic to cause this and tries to puke it out!
:)
 
I'm pretty sure that the sickness is induced by the miss match of data from your senses.
Eg: your visual senses you are moving but the inner ear/balance/motion sensor is contradicting your visuals : therefore your body thinks you must have eaten something pretty toxic to cause this and tries to puke it out!
:)

There's no direct evidence that I have been able to find that proves a direct link between VR sickness and the inner-ear.
 
I'm pretty sure that the sickness is induced by the miss match of data from your senses.
Eg: your visual senses you are moving but the inner ear/balance/motion sensor is contradicting your visuals : therefore your body thinks you must have eaten something pretty toxic to cause this and tries to puke it out!
:)
Yes.
If your inner ear motion doesn't match the visual motion, you get sick.
If you're reading in a car you can get car sick because your eyes don't see any motion but your inner ear is feeling the movement. The same with Sea sickness.
It's the same in reverse if your eyes see motion but your inner ear doesn't feel it.

If you're playing other games designed for the Vive where you're standing up, such as the Lab or Job Simulator, you don't get motion sick, because all of the movement in the game is from you actually moving.
The motion tracking is precise enough that you don't feel any disconnect and you won't get motion sick unless your frame rate drops or tracking glitches. Then, your brain feels a disconnect between your sense of motion and your visual input and you start to feel sick.
 
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I used to get this but to a lesser extent. Now after 12 months it doesn't bother me in the slightest. In fact, I actually miss that feeling of vertigo when taking off from a pad inside a station etc

The mis-match of senses can be clearly seen when I've demonstrated it to friends by getting them to sit in the pilot seat whilst I take control. They don't know what direction I am going to turn the ship in so it confuses their senses and they feel sick. If I hand them the controls and they control the direction it is easier for their brains to sync the motion with their intentions and they feel less disorientated.
 
Thanks for all the advice. To answer some previous questions 1) I used to get very car sick as a chid but not so much now. Only very occasionally when in the back, 2) I do indeed get quite horribly sea sick, 3) I do not get air sick, even in light aircraft.

I've had no problems int he ships no matter what I do, but the SRV is a different beast in this regard. I tried it again last night for about 10m and it was OK, but just thinking about it makes me a little queasy now. I'll ggive acclimatization a try and see if that help.

Out of interest, what are the two anti-motionsickness settings in the options that someone posted about?
 
There is a switch in "Options" that makes your HMD reference to the planet's horizon instead of the interior of the SRV.
I don't remember the exact name of this option - you'll find it.

If you enable this, bumpy rides with the SRV are much easier to bear, at least according to my experience.
I also found - to my surprise - it doesn't take away anything from the immersion.
If you think about it, when you ride in a car IRL over a bumpy surface your head doesn't exactly follow the movement of the car. Your body instinctively dampens this movement and tries to keep your head level to the horizon. This is similar to what that option does. This solved most of my sickness problems I had with the SRV.

Of course, if you overdo it and drive full throttle over a rough planet's surface you still might get sick. But then there is an easy solution: Cut back the throttle and go slow. In a way the sickness is a consequence of realism: Most people would get sick IRL if driving on such a bumpy surface with high speed.
 
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