Mouse Cursor problems

I am using Oculus SDK for Windows V0.6.0.1-beta and the mouse cursor in game is 2D and isn't relfecting the true position of the cursor on the screen when in VR.

Has anyone encounted this before? It makes the game impossible to play!
 
There are a few options which influences this:

- hardware cursor enable/disable
- and somehow the native resolution of your screen vs the resolution you are running the game on, makes the hw-cursor appear by x and y coordinates off your actual ingame cursor.
 
There are a few options which influences this:

- hardware cursor enable/disable
- and somehow the native resolution of your screen vs the resolution you are running the game on, makes the hw-cursor appear by x and y coordinates off your actual ingame cursor.

With VR you cant change the setting for hardware cursor unfortunately.
 
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