Movie dinosaurs improvement (animation. Rig and model)

In this suggestion we would talk about animation. Models. Rig (rig tweaks for posture and dinosaurs size)


Giganotosaurus: movie accurate animation and rig(rig tweaks)

Kill animation similaire to 65m scene
And rig tweak for its arm with new animation for it and new posture too higher his chest a little to match movie stand

T rex: movie accurate model (3 variant already talk about it) animation and rig

New kill animation for each size animal

New walking animation (ingame i dont have same feeling as movie. In movie it looks heavy but it game you have feeling it doesn't have any weight) so take inspiration from jurassic world fallen kingdom intro and giganotosaurus vs t rex fight scene for walk animation

Fast walk (no more running rex because it couldn't run) and t rex in movie's never ran they all did fast walk so take inspiration from jurassic park jeep chase for the animation

And for rig is just correcting its size from 5.8m to 5.2m tall and 13.5 length

Remodel link here https://forums.frontier.co.uk/threads/t-rex.616233/

Spinosaurus: rig
Size changes too little longer but its height is correct


Brachiosaurus: animation

Add clasic animation on its two legg
And défense (all sauropod)

Mosasaurus: model

Skins get rid of its orange on its back or add movie skin

Velociraptor

Add its clascic animation from kitchen scene



And aslo add all movie roars and sound with movie based animation for all dinosaurs @Jens Erik

Edit i did this because i saw spinosaurus changed its rig and animation with some model tweaks too
 
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