MOZA AB9 Base Support Plz

With the new year coming around, and if you have been nice.
Santa would leave a present of two.

Charline got a bottle of perfume, George got a shaving kit even though he`s 8, and the list goes on around the world.

Now I don't know if I have been good enough so I played it safe in purchasing the MOZA AB9 base the F18 stick.

So Santa, please make it so Elite uses all the Yummy goodness that the MOZA AB9 provides.

Dual Servo Motors Delivering​

a Peak Torque of 12Nm​

The MOZA AB9 FFB Base features dual class-leading servo motors, with a single direction providing a constant 9Nm of torque and the system offering a peak torque of 12Nm. This exceptional torque provides precise, dynamic feedback, accurately simulating an aircraft's response during various flight conditions such as taxiing, takeoff, landing, and turbulence. Its robust torque capability effortlessly manages complex and intense flight manoeuvres, making it ideal for flight simulation enthusiasts and professional trainers seeking challenging and realistic flight experiences.

Proprietary MCLS​

Force Feedback Technology​

The high-torque dual servo motors, coupled with our proprietary MOZA Control Loading System (MCLS), deliver precise force feedback technology. With a maximum adjustable ±20° travel, it accurately simulates various flight scenarios, significantly enhancing the realism and immersion of flight simulations.

Crafted from Aviation-Grade​

Aluminum Alloy​

Constructed from aviation-grade aluminium alloy and finished with automotive-quality paint, this minimalist yet rugged design guarantees robustness, and mechanical and thermal stability.

High-Resolution Encoder​

Our high-resolution encoder chip elevates the base's ability to replicate flight dynamics with exceptional accuracy. It responds with precision to every control input, from the slightest adjustments to rapid manoeuvres, enhancing the realism of flight simulations and boosting pilot immersion and satisfaction.

Compatibility with Leading​

Flight Sim Games​

Our system seamlessly integrates with popular flight simulation titles like MSFS2020, X-plane 12/11/10, DCS, IL-2, War Thunder, and more, ensuring an immersive experience across a wide range of platforms.
(Plz Santa add Elite Dangerous to the yummy FFB)

Ultra-Smooth Servo Motor with​

Low Cogging Torque​

The segmented winding design of the servo motor combined with our unique optimization algorithm delivers not only exceptionally low cogging torque and torque ripple but class-leading ultra-smooth operation and responsiveness

Frontier see details on their home page, https://mozaracing.com/flight/moza-ab9-base/

Thank you for taking the time to read this.
 
Sounds great. I would love one of these, but the FF affect is only realistic in non fly-by-wire aircraft.
(air pushing back against control surfaces pulling on the cables attached to your stick).

I used ancient Logitech FF sticks in the past during X-Plane 8 times and the FBW planes felt fake and janky.
The analog planes felt pretty convincing. Who knows maybe it will change now that FFB Joys are a thing again.

Merry Christmas and enjoy your new MOZA. Do let us know how awesome it is! o7
 
Sounds great. I would love one of these, but the FF affect is only realistic in non fly-by-wire aircraft.
(air pushing back against control surfaces pulling on the cables attached to your stick).

I used ancient Logitech FF sticks in the past during X-Plane 8 times and the FBW planes felt fake and janky.
The analog planes felt pretty convincing. Who knows maybe it will change now that FFB Joys are a thing again.

Merry Christmas and enjoy your new MOZA. Do let us know how awesome it is! o7
Merry Christmas CMDR X:

will do, should arrive in about 15 days.

My first and only FFB Stick was the MS Sidewinder, loved that stick but not in Star Wars Rogue Squadron, you needed some muscle.
played the **** out of MS Combat Flight Simulator 1. Good times.

26yrs Later FFB sticks like the Moza have certainly come a long way, you should look at some of the videos on YouTube with it in action.

Anyhoo I let you know what it is like to use on MS Flight SIM and others.
If it's anything like their wheels, it sure is going to feel like your in control.
 
IMO, FF only makes sense in ED if it's built into your seat. Even then, it would be very limited (inertial dampeners and such).

OP is asking for a big chunk of development time for a niche option that doesn't fit in this game.
 
FFB Flight-Sticks. :drools:

Dev time should be limited for something like this. G forces (acceleration changes) are already calculated for ship movement. The result just needs piping through to the controls.

G-Forces affect how controls are manipulated... how your arms work, so FFB should provide a great analogue. It would/will be the single most immersive change any flight-sim could make.
 
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