So I've been playing around with class 2 multi-cannons lately and I've noticed some thing that I think should be changed with these things.
For those fellow gun lovers out there I am sure you have noticed the striking similarities of the multi-cannons to modern day miniguns (specifically the M134 and the GAU-8 imo). I am also sure that you have noticed how the weapon feed through separate 90 round magazines. I know that these obviously are not the same weapons but surely the people of the future would not knee cap a weapon like this by having it feed from different mags. It makes no sense! I would love to see the Devs change the weapon to feed from one large 2400 round reservoir. Also, it stands to reason that, in the future, they would have the ability to generate very high RPMs on a weapons like this as we do now. The reason RPMs are so important on these weapons is because their design is based off the original Gatling gun. The faster you turn the crank on the Gatling, the faster it will shoot. The same principle applies here. It wouldn't be unreasonable to say that the gun should have a higher rate of fire than it does at the moment.
Right now in ED it seems like you can be quite successful only running a loadout of exclusively energy weapons. All you've got to do is target the power plant and the ship blows up fairly easily. The only reason not to use all lasers is the heat and with enough heat sinks and some trigger discipline that can be circumvented.
I think that for the multi-cannons to be as attractive an option as energy weapons they need to a slight boost to subsystem damage along with feeding from one ammo pool and the ROF bump. Also lasers need to do less damage to subsystem on the external areas of the craft and significantly less damage vs. kinetics on internal components i.e. the power plant.
Let me know what you thinks gents!
P.S. Here is what a dream multi-cannon would be like for me https://www.youtube.com/watch?v=NBXrogB8L08
For those fellow gun lovers out there I am sure you have noticed the striking similarities of the multi-cannons to modern day miniguns (specifically the M134 and the GAU-8 imo). I am also sure that you have noticed how the weapon feed through separate 90 round magazines. I know that these obviously are not the same weapons but surely the people of the future would not knee cap a weapon like this by having it feed from different mags. It makes no sense! I would love to see the Devs change the weapon to feed from one large 2400 round reservoir. Also, it stands to reason that, in the future, they would have the ability to generate very high RPMs on a weapons like this as we do now. The reason RPMs are so important on these weapons is because their design is based off the original Gatling gun. The faster you turn the crank on the Gatling, the faster it will shoot. The same principle applies here. It wouldn't be unreasonable to say that the gun should have a higher rate of fire than it does at the moment.
Right now in ED it seems like you can be quite successful only running a loadout of exclusively energy weapons. All you've got to do is target the power plant and the ship blows up fairly easily. The only reason not to use all lasers is the heat and with enough heat sinks and some trigger discipline that can be circumvented.
I think that for the multi-cannons to be as attractive an option as energy weapons they need to a slight boost to subsystem damage along with feeding from one ammo pool and the ROF bump. Also lasers need to do less damage to subsystem on the external areas of the craft and significantly less damage vs. kinetics on internal components i.e. the power plant.
Let me know what you thinks gents!
P.S. Here is what a dream multi-cannon would be like for me https://www.youtube.com/watch?v=NBXrogB8L08