I recognize that the intention of the new multi limpet controller was to not override the usefulness of the classic limpet controllers, however, that design philosophy went WAY too hard. There's very little reason to use the new controllers, especially when you're looking for something you can use with a streamlined ship.
I don't mind if the controller is less effective. I actually understand that design. However, having it be:
-Heavier
-Larger
-Less capable
-More expensive
ALL at the same time???
Pick one. Maybe two.
Less capable and more expensive I can understand and wouldn't give much guff. But I am forced to pass over the multi-controller because it can't justify itself for exploration.
SUGGESTIONS:
Make limpet controllers weightless. All of them. (Like an AFMU)
Make them use ammo (Again, like an AFMU)
Make the single purpose controllers more powerful than the multi-purpose. (last longer/go farther/quicker/whatever)
The combination would bring about a quality of life upgrade for just about everybody. The lack of weight would make them incredibly nice for exploration ships, and the difference on other non-explorer craft would be almost negligible. Ammo would introduce new meta for pirates, miners and explorers. (still synthesizable, just without filling cargo holds)
The amount of ammo used can vary by task. I am not experienced enough in the game to give hard numbers, but would like to see the community chime in for what the ammo numbers/amounts/usage would be. I would love to have a reason to have limpets in my build.
I don't mind if the controller is less effective. I actually understand that design. However, having it be:
-Heavier
-Larger
-Less capable
-More expensive
ALL at the same time???
Pick one. Maybe two.
Less capable and more expensive I can understand and wouldn't give much guff. But I am forced to pass over the multi-controller because it can't justify itself for exploration.
SUGGESTIONS:
Make limpet controllers weightless. All of them. (Like an AFMU)
Make them use ammo (Again, like an AFMU)
Make the single purpose controllers more powerful than the multi-purpose. (last longer/go farther/quicker/whatever)
The combination would bring about a quality of life upgrade for just about everybody. The lack of weight would make them incredibly nice for exploration ships, and the difference on other non-explorer craft would be almost negligible. Ammo would introduce new meta for pirates, miners and explorers. (still synthesizable, just without filling cargo holds)
The amount of ammo used can vary by task. I am not experienced enough in the game to give hard numbers, but would like to see the community chime in for what the ammo numbers/amounts/usage would be. I would love to have a reason to have limpets in my build.