Ok so, I have this Anaconda build, and yeah I'm wondering if it would be a survivable bounty hunter/multi-role ship (with 1 if not 2 support fighters launched), and also I am open to tweaks to the build. I am also however wondering if anyone has really spent some time doing this. I'm thinking of it like an Elite Party Bus. My friends and I can rotate around roles and bang around the galaxy a bit etc, which will help get them some much needed credits too as they're new. Is it profitable in the current patch for crew members? And what can they get a share of vs what can't they? My worry is that 340 mil seems awfully cheap for a combat survivable anaconda, but then again with engineers (all of the resistance stacking for example) do the credits spent go farther than they used to? Would it be worthwhile to add in an Interdictor and collector limpet for some USS farming? I suppose that's not really profitable for crew though.
TL;DR Here is the Conda build, Multi-Crew/Multi-Role and BH focused "But will it kill?" - Doug Marcaida
I also welcome any anecdotal experiences with this type of setup before I spend the time/cash setting it all up.
TL;DR Here is the Conda build, Multi-Crew/Multi-Role and BH focused "But will it kill?" - Doug Marcaida
I also welcome any anecdotal experiences with this type of setup before I spend the time/cash setting it all up.
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