Somebody, please, let Sleutelbos know he is in my ignore list (and the only one worthy of that honor). I been told he keeps answering to my post, but he still doesn't realize that I will never reply to him.![]()
I'm going to try this approach with my clients: Detailed outline of what I'll produce, with some fuzzy caveat that it may not look exactly like that at the end of the process. Pocket cash upfront.
Get their cash in. Deliver less than half of what was suggested. Point to said vague caveats and blame a lack of time, resources and things "not quite working as envisaged".
Suggest I may revisit the job at some undetermined future date. Go about selling the next up update that'll almost certainly have these amazing features for just £25...
More interestingly: if its really as terrible as some of those people say, why has noone been able to compete with the product?![]()
One of the only people to make it on mine also.
More interestingly: if its really as terrible as some of those people say, why has noone been able to compete with the product?![]()
Posting also for bumping.
I am quietly waiting for the update to hit live, which may be today. I dont have beta access, but i wonder if i m getting it right. We all know that this update wont deliver even half of what was promiced and thats exactly whats keeping me from feeling hyped for all the rest of it, but.. can someone tell me why we wont get even the things that look very easy to implement like:
Passing the helm to others by permissions (mentioned in the stream)
Crew members able to plot route (mentioned in the stream)
Everyone in the ship can deploy in multiple SRV's. (mentioned in the stream)
All of the above look very simple to put into the game since existing mechanics can be used. Only some extra menu options seems to be needed.
Am i right or some of those will be in this update?