Hey,
I would like to know, if any of you got an idea on how to solve this.
I got a 3d object, which is made out of two objects. Now those two objects have the same material assigned.
How do i set the textures? I cant uv unwrap them together. Since the TMT only works on material level I would need to create two different materials for each object.
I tried a workaround with two materials but it somehow fails with the flexicolor.
Here are my png files. My materials are called Iron and Iron2

If I change Iron2_F2 to Iron2_F1 it works without error but I only get one color. If I leave it like this I get this error: [IncorrectTextureMask] "No shader uses this combination of textures"
Thanks in advance
Korall
I would like to know, if any of you got an idea on how to solve this.
I got a 3d object, which is made out of two objects. Now those two objects have the same material assigned.
How do i set the textures? I cant uv unwrap them together. Since the TMT only works on material level I would need to create two different materials for each object.
I tried a workaround with two materials but it somehow fails with the flexicolor.
Here are my png files. My materials are called Iron and Iron2

If I change Iron2_F2 to Iron2_F1 it works without error but I only get one color. If I leave it like this I get this error: [IncorrectTextureMask] "No shader uses this combination of textures"
Thanks in advance
Korall