I've been wondering for a while about having multiple ships in (possibly quite distant) systems and how the idea that you can have a ship for bounty hunting, one for exploration and one for trading could work without the hassle of traveling hundreds of light years to change your playing style. Is it (or will it be) possible to store small ships (Eagle, Sidey) inside larger ships to deploy them where you want (with the possibility that both ships would be destroyed were you killed) rather than having to, say, fly an Eagle to a conflict zone, buy a new ship to fly back to your hauler to trade then buy a new ship to fly back to your Eagle to a conflict zone if you want to leave your hauler in a profitable area.
Or would you be able to request a bunk on a passenger ship to take you where you need (at a cost) or fly with a friend as a crew member to get where you need to be.
Obviously the EVE way of having clones in multiple systems won't be happening (I hope).
How do you, or would you manage ships far away from your current location. Or would you keep them all in one place and travel to points of interest in the ship you fitted out to do specific roles?
Or would you be able to request a bunk on a passenger ship to take you where you need (at a cost) or fly with a friend as a crew member to get where you need to be.
Obviously the EVE way of having clones in multiple systems won't be happening (I hope).
How do you, or would you manage ships far away from your current location. Or would you keep them all in one place and travel to points of interest in the ship you fitted out to do specific roles?
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