This may already have a thread, but..............
I know there are plans in the future for some kind ofTransport System, so you can bring your ship to your current location. Althoughthis seems like a cool idea, I think it completely misses the point.
There are 2 obvious choices...... 1) bring any of your shipsto your current location, or 2) transport yourself to any one of your shipstored locations.
Why is Frontier looking at the first, and not the later. Thefirst doesn't solve the problem of being able to explore part of the galaxy,trading in another part, fighting or pirating somewhere else, or having a ship closeto home able to visit SOL. How are people going to be able to group together,join up with friends, etc? Especially when they add more MMO style expansions.More friends join, cool features added in SOL, Spaceport in another sector,but.......... too late, I'm already on the other side of the galaxy.
Transporting a ship to my location is nice, but if I reallywant a different ship at my location, I can just buy one. I don't think shiptransfer adds any extra benefit at all, except saving money.
I know there are realists out there that say transportingyourself to shipyards all over the galaxy in an instant, is not realistic. Butfirst and foremost, this is a game, and needs to have the playability. Do youonly want to be an explorer. Once you head far out there, that's it, you'restuck out there until you spend all that time travelling back. Ridiculous.
Solution........ Why not forget the ship transfer system,and make it so you can purchase a "one-way single cryopod" for a fee,that will transport you (via a worm hole, single unit jump, whatever you wantto call it to make you happy and feel more realistic) one way from one stored shipyardto another stored shipyard. Who's to say a ship must make many single jumps tocross the galaxy, but a small single contained unit can't do it in a singlejump.
This solves many problems, even for the realists. It willalso add money to the economy. Storage fees, cryopod jump fees, people will buymultiple ships of the same type, to keep in various other star systems.
Without this kind of system, the game loses its diversity. Itwill grow old fast.
This is not a rant, and merely a suggestion. I've only beenplaying for 2 weeks now, ready to buy my first ship, and thought why keep anold one. Then I put two plus two together, and realized the system in place,and even the system of transporting ships to your location, is futile.
I look forward to what others have to say, and theirsuggestions.
Stocky
I know there are plans in the future for some kind ofTransport System, so you can bring your ship to your current location. Althoughthis seems like a cool idea, I think it completely misses the point.
There are 2 obvious choices...... 1) bring any of your shipsto your current location, or 2) transport yourself to any one of your shipstored locations.
Why is Frontier looking at the first, and not the later. Thefirst doesn't solve the problem of being able to explore part of the galaxy,trading in another part, fighting or pirating somewhere else, or having a ship closeto home able to visit SOL. How are people going to be able to group together,join up with friends, etc? Especially when they add more MMO style expansions.More friends join, cool features added in SOL, Spaceport in another sector,but.......... too late, I'm already on the other side of the galaxy.
Transporting a ship to my location is nice, but if I reallywant a different ship at my location, I can just buy one. I don't think shiptransfer adds any extra benefit at all, except saving money.
I know there are realists out there that say transportingyourself to shipyards all over the galaxy in an instant, is not realistic. Butfirst and foremost, this is a game, and needs to have the playability. Do youonly want to be an explorer. Once you head far out there, that's it, you'restuck out there until you spend all that time travelling back. Ridiculous.
Solution........ Why not forget the ship transfer system,and make it so you can purchase a "one-way single cryopod" for a fee,that will transport you (via a worm hole, single unit jump, whatever you wantto call it to make you happy and feel more realistic) one way from one stored shipyardto another stored shipyard. Who's to say a ship must make many single jumps tocross the galaxy, but a small single contained unit can't do it in a singlejump.
This solves many problems, even for the realists. It willalso add money to the economy. Storage fees, cryopod jump fees, people will buymultiple ships of the same type, to keep in various other star systems.
Without this kind of system, the game loses its diversity. Itwill grow old fast.
This is not a rant, and merely a suggestion. I've only beenplaying for 2 weeks now, ready to buy my first ship, and thought why keep anold one. Then I put two plus two together, and realized the system in place,and even the system of transporting ships to your location, is futile.
I look forward to what others have to say, and theirsuggestions.
Stocky