SO, recently started the game up again for the first time in about a year and found myself in the cockpit of a half built/engineered Krait Mk2 and can't for the life of me remember what I was doing with it. So I've spent most of today fiddling around in the online ship builder and came to a build I think should be good for general mission running/salvaging but with a favour towards combat. BUT before I go spending all my credits and time flying around the galaxy getting this engineered I figured I'd ask what the professionals, (hopefully you) think about this possible build.
I've actually got two variants that are basically the same but swap the hardpoints, can't figure which would be better out of the two.
Large beams, medium multis
Large multis, medium beams
Idea with both of these would be to eat shields with beams then finish with multis. I tried a lite version of the first one (large beams) and it seemed to do "ok" in a low intensity CZ. Any suggestions would be super helpful! Please keep in mind I'm not the best pilot when it comes to combat.
I've actually got two variants that are basically the same but swap the hardpoints, can't figure which would be better out of the two.
Large beams, medium multis
Large multis, medium beams
Idea with both of these would be to eat shields with beams then finish with multis. I tried a lite version of the first one (large beams) and it seemed to do "ok" in a low intensity CZ. Any suggestions would be super helpful! Please keep in mind I'm not the best pilot when it comes to combat.