After being on vacation I used the last 3 days to play 2.1 and I think it´s basically a great patch, but it also needs some finetuning in my opinion.
To make it short:
- too much rare material grinding
- no storage means being forced to fly with stuff - leads to too many interdictions/fights. This is the biggest problem in my opinion - we need storage asap (either in parked ships, or at stations)
- too much negative effects on the engineers modifications - why are they called engineers if they don´t know what they do... (while I understand that we need some rng on the outcome, no question)
- looooong way to gain reputation - with 2 hours playtime a day I predict to have engineers on LVL 5 not before christmas...
Cheers
To make it short:
- too much rare material grinding
- no storage means being forced to fly with stuff - leads to too many interdictions/fights. This is the biggest problem in my opinion - we need storage asap (either in parked ships, or at stations)
- too much negative effects on the engineers modifications - why are they called engineers if they don´t know what they do... (while I understand that we need some rng on the outcome, no question)
- looooong way to gain reputation - with 2 hours playtime a day I predict to have engineers on LVL 5 not before christmas...
Cheers