My Big list of what I want in this game (Good and insightful)

TERMS AND REALLY GOOD IDEAS:

1. A better Loading/Unloading System: Not waiting until they are at the absolute front to load/exit. We're not Walled Off, we have Rights.

2. AUTO-MANAGEMENT OPTIONS: Should be kept low, but to disable things like crime, litter, breakdowns, or ride intensity, or something to manage the problem automatically without taking away precious time you could be doing building. Hey, maybe make it a new Employee, a Co-manager (left alone with no settings, unless programmed to take care of specific things, can't physically place down buildings).

3. No more "One at a time always": I want to place down things quickly and efficiently. RCT3 Was a great game in placement for this simple thing with path, might as well expand on it.

4. Complete Customization: I don't mean changing the code of the game, I mean taking Rides and attractions, and re skinning them via 3D modeling software to be something New and different, maybe even make a software MADE to edit flat rides, Roller Coasters, tracked rides, food shops, Gift Shops, Scenery, and more. ETC, heck maybe even make entirely new tracked systems by themselves, and put them up on the steam workshop. We could even code our own ride sequences, without the piece of work that is the in-game sequencer.: Complete customization of Ride systems, Attractions, Shops, Restaurants, Scenery, and more!. (Reminder: creations will have to be inspected to see if DLC clones are created, or something, maybe even lease the DLC as Free [a bit unlikely]). Easy, Unlimited, Carefree imagination for all.

5. Omnimover-Loading systems: It seems that just saying this seems hard to do in general, but Guest should be able to load and unload out of slow-moving vehicles at the load station, of which enter the ride in a different pace, or constant pace, depending on the type of ride.

6. Automatic Tunnels for Tracked Rides: They did it in RCT3, no reason they can't do it with this. Its not just paths that need help.

OBJECTS:

1. Theaters and motion simulators: NOT standalone rides, Actual different types of theater Seating that are customizable to players, possibly stadium seating for stunt shows, nighttime spectaculars, animal shows, and more. Maybe Theater seating for 4D Movies. And Maybe a "soarin" theater of rising fuests. Soarin theaters also fit in with Motion Simulators, so maybe Capsule Simulators seating multiple people like Star tours, or seating in a theater orientation, like Jimmy Neutron, or Imax Rough simulators, like The Simpsons ride or Back to the Future.

2. NEW Flat Rides
Standalone Robot Arms
Ali Baba Pendulums
"Speed" Pendulums
1-floor carousels
Cliffhangers
Disk O's
Flying Scooters
Gravitrons
Hurricanes
Techno Jumps
Madhouses
Slingshots
Wipeout

3. Pools, Waterslides, and Water Attractions: Planet coaster tried to run away from this feature by having pools as a Checkbox when making hotels possible. COME ON. We should be able to place down Pools, Tube Slides, Body Slides, Lazy Rivers, Play Areas, Spas, Raft Slides, Waterslide coasters, Wave racers, And much more.

4. Customization "Tracked" Flat Rides: I don't mean the same thing as Completely customization above, i mean plots of which users can place down area for custom
Bumper cars
Bumper Boats
Spinning Drifters
Reworked Horror Heights

5. NEW Tracked Rides and coasters
Chairlifts/Gondolas/Skyways: Easy and Efficient Ways to go across the park, or different places, make it have ends, and mid-stations.
Omnimover buggies: Disney classics, as they load and unload with ease, and they are highly efficient 2x4 and 1x2 should work fine.
Peoplemovers: Another Disney classic, Same Premise as omnimover
Slot Cars, Motorbikes, and pods: Known at Disney Parks, These can accelerate, Slow Down, and go many places.
Simple Boats: Like Pirates of the Carribean, Piraten en Batavia (*sniff*), Its a small world, and others, boats that simply travel with water, and slip down into Drops and Lifts.
Speedbikes: Similar to TRON at Shanghai Disneyland, and Turbo Bikes in Toverland

6. Walk-through At'track'tions hahahahahahaha: tracked rides that have guests walking through a space via a guided tour, by themselves, and having some obstacles, like a fun house, scream maze, or just walk through experience.

7. Exhibit Zones: Like arcades, Museums, and more.
 
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