My biggest problem with the game

My first reaction on reading the opening sentence was going to be to suggest the FAS, which is probably the non-exploration ship in which I've spent the most time and which makes a great little all-rounder. But then you mentioned aesthetics, and the FAS has a profile that only a Federal designer could love.

Then you described the Cobra as a pancake and I almost closed the browser in disgust, but to be fair if you didn't grow up with the MkIII as many Elite and FE2 pilots did I can perhaps understand. I still think the Cobra is beautiful (and will look amazing flying through gas clouds, if such a thing ever happens) but it is an unusual design by modern space game standards.

Ultimately I'll have to reluctantly agree with most other posters' assessment and advise you get a Python. It's not a ship I've ever personally got on with (I have one, but it's stripped and mothballed) but if you want to do everything in a single hull it definitely ticks most of the boxes. Just be sure to Engineer it as soon as practical; even A-rated it's versatile but nothing to write home about, but as soon as you give it some DD5s and a bit of weapon tweaking it's a whole new ship.
 
The problem is not the ships, its you. Instead of doing boring things that make you start looking around to find faults in everything, grab yourself a Vulture and go and fight for a cause of some sort. You'll be too busy trying to survive to worry about what the ship looks like, and I guarantee you won't be dissatisfied with its handling.
 
The problem is not the ships, its you. Instead of doing boring things that make you start looking around to find faults in everything, grab yourself a Vulture and go and fight for a cause of some sort. You'll be too busy trying to survive to worry about what the ship looks like, and I guarantee you won't be dissatisfied with its handling.

I have so far 81 hours in the game and I haven't spent a single one of them doing things I didn't like (otherwise I wouldn't be doing them). However yes the problem might be me, for spending an unusual amount of time minding aesthetics....well I could ignore the looks from the outside but I can't ignore the cockpit's looks since it's in my face nor can I ignore the audio. I can put up with "bad" engine sounds but the sound of the DBX was more annoying than ugly; those loud bang noises when accelerating or decelerating were just unbearable.
 
Hello CMDRs (and developers if you stumble upon this thread),

I've been playing and enjoying this game non-stop since I got it but I have a big problem that starts chewing on my enjoyment; I can't find a ship that suits me.

I'm more of the type of guy that likes doing everything in one ship, be it with the correct outfitting for each task. However I can't find a small or medium multipurpose ship I'm comfortable with. This is because the ships that would fill the "space pick-up truck" role look terrible (both on the outside and in the cockpit) and thus give me a "bad" and non-enjoyable feeling when using them. For example the Cobra is a space pancake, the Diamonback never stops reminding you how heavy and ready it is to overflow due to big modules being forced into a relatively small frame and the Asps are space bricks. Ever got that feeling when you need to borrow someone else's car and when you start driving you say out loud "Ohh what the hell?" and then you are hating it for the rest of your trip? I'm feeling kinda like that. I can't play because all the time I'm feeling uncomfortable.

I saw the Chieftain and I was so glad because personally I loved the way it looked both outside (not a flying brick/ pancake/ cheese block) and inside (not a Lakon glasshouse with a workbench in the middle for a cockpit) but it was too good to be true, as I soon realized that 3 out of 8 of its internal compartments were military exclusive. Thus, my hopes of finally finding what I was looking for burned up in flames.

I know that it might sound stupid and there's pretty much nothing you (the players) can do about it but I just felt like I needed to get it out of my system and also see if any other players are feeling like this.
All join the "No2SpaceBricks" movement (lol).

o7 CMDRs.

Now I know y never used the mighty clipper
 
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Ultimately I'll have to reluctantly agree with most other posters' assessment and advise you get a Python. It's not a ship I've ever personally got on with (I have one, but it's stripped and mothballed) but if you want to do everything in a single hull it definitely ticks most of the boxes. Just be sure to Engineer it as soon as practical; even A-rated it's versatile but nothing to write home about, but as soon as you give it some DD5s and a bit of weapon tweaking it's a whole new ship.


I'll add to my earlier post and suggestion to engineer the Python ASAP by agreeing with JS -> It's absolutely essential to put DD5's on the Python as soon as you can. In fact I reckon a lot of people who've dumped it did so because they haven't don that.

Only when you get the DD5's on it does it shine and when you do it shines pretty shiny!
 
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