I posted a week or so back about upgrading my rig and getting the DK2 for Elite, which I have done but honestly have only just found time to write my thoughts out as promised. I've been busy working and then when not working I've been in the DK2 lol.
I spent a good 2-3 evenings tweaking and playing around with all the settings and have settled on what I am using now and am very, very happy. I did all the setting changes in the NVidia thread on this forum which were invaluable, so thanks to everyone that contributed to all those instructions. I have my Nvidia Control Panel tweaked, GUI colours changed, running sweetfx and currently am using 1920 x 1080, I tried DSR at higher res but although in space it was amazing and got rid of pretty much all the jaggys, the station judder was too much and I dropped back to 1080p. Apart from the seemly lack of decent real AA and edges of most objects looking jaggy, the game is outstandingly awesome looking. The screen door effect can be ignored and I don't notice it any more.
Highlights for me have been little things that are nothing in the 2D version. The sensor panel; blips actually being above and below the main plane/disk. The UI panels are in front of you, tangible and awesomely 3D, the sense of depth on everything in the cockpit, being able to look out over the edge of the ship, etc. I am highly physically animated now in dogfights, my head moving all over the place, sitting forward, back, craning my neck, etc! The size of control towers in the stations, other ships, cockpits, station exteriors, etc everything feels huge and has real depth, that's the biggest thing that can't be explained until you experience it! It all feels so natural and even after a week or so I still catch myself looking down to press a button on my throttle and giggle as I realise I am totally immersed and my hand isn't there.
Wanna say thanks for everyone that convinced me to get a DK2. My only regret is I didn't get one sooner
I spent a good 2-3 evenings tweaking and playing around with all the settings and have settled on what I am using now and am very, very happy. I did all the setting changes in the NVidia thread on this forum which were invaluable, so thanks to everyone that contributed to all those instructions. I have my Nvidia Control Panel tweaked, GUI colours changed, running sweetfx and currently am using 1920 x 1080, I tried DSR at higher res but although in space it was amazing and got rid of pretty much all the jaggys, the station judder was too much and I dropped back to 1080p. Apart from the seemly lack of decent real AA and edges of most objects looking jaggy, the game is outstandingly awesome looking. The screen door effect can be ignored and I don't notice it any more.
Highlights for me have been little things that are nothing in the 2D version. The sensor panel; blips actually being above and below the main plane/disk. The UI panels are in front of you, tangible and awesomely 3D, the sense of depth on everything in the cockpit, being able to look out over the edge of the ship, etc. I am highly physically animated now in dogfights, my head moving all over the place, sitting forward, back, craning my neck, etc! The size of control towers in the stations, other ships, cockpits, station exteriors, etc everything feels huge and has real depth, that's the biggest thing that can't be explained until you experience it! It all feels so natural and even after a week or so I still catch myself looking down to press a button on my throttle and giggle as I realise I am totally immersed and my hand isn't there.
Wanna say thanks for everyone that convinced me to get a DK2. My only regret is I didn't get one sooner