Hey all,
It's Saturday so I have time to play. Yay!
Spent my first couple of hours creating a good Krait Mk II build using a guide provided by Commander Mechan - thank you sir! With this done and Engineered, I took my travel ship - Mr. Jumpy, the DBX - to Teller Horizons in Obassi Osaw. Once there, I called in the Krait Mk II and waited. Once it'd arrived, ~35 minutes, I headed for the Titan...
Things started off just fine, a Hyperdiction en-route to the system, easily evaded, then several interdictions after I'd arrived and was on the way to the Titan, escaped those easily too. Nice. Ship can do just under 550 which makes things quite easy. Got closer and exited Super Cruise when prompted. Approaching the Titan more slowly now, not boosting to keep cool, sitting at 17% heat, which is pretty decent I think? I think perhaps I should have been boosting to minimise Caustic exposure, but I didn't want to alert any nearby Interceptors - assuming they appear during the approach?
During my approach, I'm deploying Caustic Sinks as needed. I have two, but one is disabled to both save power and be my "reserve" just in case, I'll switch to it as needed. A couple of the shutdown pulse things go off, there was some sort of warning prior to this and I could see the expanding wave, so I used the Pulse Neutraliser. I still slowed down - as low as 60ms - but did not get disabled or knocked away, so I'm assuming I timed it properly. I'm nearer the Titan now and can see it in outline, I think about 20km away at this point. Suddenly, my screen goes blank and I've been tabbed out of the game. Argh. Bloody Windows. I'm back within a couple of seconds, but I'm now over 60km away! It could NOT have been a Pulse as, i) there had just been one that I'd successfully blocked, and ii) I was not spinning out of control and shut down. Dunno what happened there.
I was back in the caustic effect area again, so used a couple more Caustic Sinks than I should have had to. I get back to near where I was, and prepare to start using Nanite Torps on those eight upper vent things. I'm running at 17% heat still, so nothing seems to have spotted me and I'm taking no fire. I see other Commanders taking a few hits. Just as I'm about to line up on the nearest vent, I get the message that the Titan's dong is now exposed, so I fly to the underside, switching to regular AX Missiles, hoping to land some hits. I arrive, but no dong, it's still retracted and unable to be shot at. Known issue I think?
I fly back around to the top of the Titan, switching to Nanite Torpedoes once again, but at this moment all hell breaks loose. I'm suddenly under fire from several ships - Scouts and Interceptors I think - as well as the Titan its self. This HURTS. Screw staying at 17% heat, I'm boosting! I get away, but with under 50% hull left! Ouch. I gain some distance, but I'm still taking large amounts of Caustic Damage - I eject a sink... it doesn't work, I try again, nope, third time's a charm - if finally ejects. New sink has some work to do to neutralise what's on the hull still.
Next sink is full - not in the caustic cloud again yet, this is just from the damage I took - so I eject that, it works first time. I have ONE sink left on this Launcher, and it's still filling up! I eject that one, thinking this must be it, but I'm still taking caustic damage. Not actively under attack - at 17% heat and some distance from the Titan now - but nor am I in the caustic cloud area yet either. I switch to the other Caustic Sink module, disabling the first so I stay cool and it has just ONE Sink in it. How? I used all seven from the first one, sure, but the second has been inactive all this time. I have ONE Caustic Sink to get me out through the cloud. I'm at 45% hull from the damage I took earlier. I decide it's time to leave this instance, as it'd been glitchy and my ship has damage. I get through the cloud, but am now out of Caustic Sinks.
I'm taking really quite rapid hull damage at this point, due to lack of Caustic Sinks. I'd hoped that 2.4k hull would last a bit longer, but I guess not lol. I deploy Repair Limpets, but they cannot keep up with the damage. I do a deliberate overheat to remove the effect, then deploy more Repair Limpets while travelling further away from the Titan. I lock back on to the Obassi Osaw system and jump...
Docked, some small repairs needed, but too knackered now for another trip. Likely the Titan will fall very soon, about 25% of the final ring left.
It's Saturday so I have time to play. Yay!
Spent my first couple of hours creating a good Krait Mk II build using a guide provided by Commander Mechan - thank you sir! With this done and Engineered, I took my travel ship - Mr. Jumpy, the DBX - to Teller Horizons in Obassi Osaw. Once there, I called in the Krait Mk II and waited. Once it'd arrived, ~35 minutes, I headed for the Titan...
Things started off just fine, a Hyperdiction en-route to the system, easily evaded, then several interdictions after I'd arrived and was on the way to the Titan, escaped those easily too. Nice. Ship can do just under 550 which makes things quite easy. Got closer and exited Super Cruise when prompted. Approaching the Titan more slowly now, not boosting to keep cool, sitting at 17% heat, which is pretty decent I think? I think perhaps I should have been boosting to minimise Caustic exposure, but I didn't want to alert any nearby Interceptors - assuming they appear during the approach?
During my approach, I'm deploying Caustic Sinks as needed. I have two, but one is disabled to both save power and be my "reserve" just in case, I'll switch to it as needed. A couple of the shutdown pulse things go off, there was some sort of warning prior to this and I could see the expanding wave, so I used the Pulse Neutraliser. I still slowed down - as low as 60ms - but did not get disabled or knocked away, so I'm assuming I timed it properly. I'm nearer the Titan now and can see it in outline, I think about 20km away at this point. Suddenly, my screen goes blank and I've been tabbed out of the game. Argh. Bloody Windows. I'm back within a couple of seconds, but I'm now over 60km away! It could NOT have been a Pulse as, i) there had just been one that I'd successfully blocked, and ii) I was not spinning out of control and shut down. Dunno what happened there.
I was back in the caustic effect area again, so used a couple more Caustic Sinks than I should have had to. I get back to near where I was, and prepare to start using Nanite Torps on those eight upper vent things. I'm running at 17% heat still, so nothing seems to have spotted me and I'm taking no fire. I see other Commanders taking a few hits. Just as I'm about to line up on the nearest vent, I get the message that the Titan's dong is now exposed, so I fly to the underside, switching to regular AX Missiles, hoping to land some hits. I arrive, but no dong, it's still retracted and unable to be shot at. Known issue I think?
I fly back around to the top of the Titan, switching to Nanite Torpedoes once again, but at this moment all hell breaks loose. I'm suddenly under fire from several ships - Scouts and Interceptors I think - as well as the Titan its self. This HURTS. Screw staying at 17% heat, I'm boosting! I get away, but with under 50% hull left! Ouch. I gain some distance, but I'm still taking large amounts of Caustic Damage - I eject a sink... it doesn't work, I try again, nope, third time's a charm - if finally ejects. New sink has some work to do to neutralise what's on the hull still.
Next sink is full - not in the caustic cloud again yet, this is just from the damage I took - so I eject that, it works first time. I have ONE sink left on this Launcher, and it's still filling up! I eject that one, thinking this must be it, but I'm still taking caustic damage. Not actively under attack - at 17% heat and some distance from the Titan now - but nor am I in the caustic cloud area yet either. I switch to the other Caustic Sink module, disabling the first so I stay cool and it has just ONE Sink in it. How? I used all seven from the first one, sure, but the second has been inactive all this time. I have ONE Caustic Sink to get me out through the cloud. I'm at 45% hull from the damage I took earlier. I decide it's time to leave this instance, as it'd been glitchy and my ship has damage. I get through the cloud, but am now out of Caustic Sinks.
I'm taking really quite rapid hull damage at this point, due to lack of Caustic Sinks. I'd hoped that 2.4k hull would last a bit longer, but I guess not lol. I deploy Repair Limpets, but they cannot keep up with the damage. I do a deliberate overheat to remove the effect, then deploy more Repair Limpets while travelling further away from the Titan. I lock back on to the Obassi Osaw system and jump...
Docked, some small repairs needed, but too knackered now for another trip. Likely the Titan will fall very soon, about 25% of the final ring left.